CTT/Server/Model/Game/Data/ManulEquip.cs

47 lines
917 B
C#

using ET;
using MongoDB.Bson.Serialization.Attributes;
namespace Cal.DataTable
{
[Config]
public partial class ManulEquipCategory : ACategory<ManulEquip>
{
public static ManulEquipCategory Instance;
public ManulEquipCategory()
{
Instance = this;
}
}
public partial class ManulEquip:IConfig
{
public partial class Material
{
public int MaterialId;
public int Count;
}
public partial class RareMaterial
{
public int MaterialId;
public int Count;
}
public partial class UpgradeRareMaterial
{
public int MaterialId;
public int Count;
}
public partial class EpicMaterial
{
public int MaterialId;
public int Count;
}
[BsonId]
public long Id { get; set; }
public Material[] MaterialArr;
public RareMaterial[] RareMaterialArr;
public UpgradeRareMaterial[] UpgradeRareMaterialArr;
public EpicMaterial[] EpicMaterialArr;
public int EquipId;
}
}