231 lines
9.0 KiB
C#
231 lines
9.0 KiB
C#
// using Cal.DataTable;
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// using System;
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// using System.Collections.Generic;
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//
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// namespace ET
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// {
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// public class TrialCopyBattleAwakeSystem : AwakeSystem<TrialCopyBattle, Team>
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// {
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// public override void Awake(TrialCopyBattle self, Team team)
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// {
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// self.Awake(team);
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// }
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// }
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// public class TrialCopyBattleUpdateSystem : UpdateSystem<TrialCopyBattle>
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// {
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// public override void Update(TrialCopyBattle self)
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// {
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// self.Update();
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// }
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// }
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// public class TrialCopyBattleDestroySystem : DestroySystem<TrialCopyBattle>
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// {
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// public override void Destroy(TrialCopyBattle self)
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// {
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// self.team.ChangeState( TeamState.None);
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// self.team = null;
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// foreach (Unit item in self.targetTeam.GetUnits())
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// {
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// item.GetMap().Leave(item);
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// item.Dispose();
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// }
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// self.targetTeam.Dispose();
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// self.targetTeam = null;
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// self.trialCopy = null;
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// self.mineKillInfo.Dispose();
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// self.targetKillInfo.Dispose();
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// }
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// }
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// public static class TrialCopyBattleSystem
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// {
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// private const int StartTime = 5 * 1000;
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// //0.50f, 0.46f, 0.41f, 0.35f
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// public readonly static float[] HpDifficultyArr = { 0, 0.50f, 0.96f, 1.37f, 1.72f };
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// // 0.18f, 0.16f, 0.12f, 0.08f
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// public readonly static float[] AtkDefDifficultyArr = { 0, 0.18f, 0.34f, 0.46f, 0.53f };
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// public static void Awake(this TrialCopyBattle self, Team team)
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// {
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// self.team = team;
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// self.mineKillInfo = new MonsterKillInfo(self, team);
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// self.isRunning = false;
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// self.quitBattleAction = OnQuitBattle;
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// }
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// public static void Init(this TrialCopyBattle self, TrialCopy trialCopy)
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// {
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// self.trialCopy = trialCopy;
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// self.ReadyBeforeBattle();
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// self.startTime = TimeHelper.ClientNow();
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// }
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// public static void Update(this TrialCopyBattle self)
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// {
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// if (!self.isRunning) return;
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// long now = TimeHelper.ClientNow();
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// if (now - self.startTime < StartTime)
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// return;
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// if (now - self.startTime > ConstDefine.TrialCopyBattleTime)
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// {
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// Team anotherTeam = self.GetAnotherTeam(self.team);
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// BattleHelper.OnTargetVictory(self, anotherTeam);
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// return;
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// }
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// CheckCanStartSkill(self, now);
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// }
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//
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// private static void CheckCanStartSkill(TrialCopyBattle self, long now)
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// {
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// foreach (Unit unit in self.team.GetUnits())
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// {
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// if (!unit.IsAlive) continue;
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// if (unit.GetComponent<SkillAI>().CheckCD(now))
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// {
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// BattleHelper.PlayerSkill(unit, now);
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// }
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// }
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// foreach (Unit unit in self.targetTeam.GetUnits())
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// {
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// if (!unit.IsAlive) continue;
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// if (unit.GetComponent<SkillAI>().CheckCD(now))
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// {
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// BattleHelper.MonsterSkill(unit);
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// }
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// }
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//
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// }
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//
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// public static void ReadyBeforeBattle(this TrialCopyBattle self)
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// {
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// try
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// {
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// Team team = self.team;
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// TrialCopy trialCopy = self.trialCopy;
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// if (trialCopy == null)
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// {
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// BattleMgrCompnent.Instance.RemoveBattle(self);
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// return;
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// }
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// team.ChangeState(TeamState.Fight);
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// LinkedList<Unit> teamList = team.GetUnits();
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// MonsterBase monsterBase = MonsterFactoryHelper.TrialCopyGenerate(self, trialCopy);
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//
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// self.targetKillInfo = new MonsterKillInfo(self, self.targetTeam);
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// //!+设置每个人的状态
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// foreach (Unit u in teamList)
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// {
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// u.GetComponent<BattleComponent>().BattleType = BattleType.TrialCopy;
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// }
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// //!+设置目标/技能信息
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// LinkedList<Unit> monsterTeamList = self.targetTeam.GetUnits();
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// Game.EventSystem.Publish(new EventType.BattleStart { teamList = teamList, targetTeamList = monsterTeamList }).Coroutine();
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// foreach (Unit item in monsterTeamList)
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// {
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// CharacterHelper.SyncNumeric(item);
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// CharacterHelper.RecoverUnit(item);
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// }
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// BattleHelper.SetTargets(self, teamList, monsterTeamList);
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// //!+保存主怪Id
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// MainStoryMap.Instance.GetBattleInteractiveInfo(team.LeaderId).LeaderMonsterId = trialCopy.MonsterId;
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// //!+创建怪物击破信息
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// self.mineKillInfo.Init(self.targetTeam.MemberCount, OnVictory);
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// self.targetKillInfo.Init(self.team.MemberCount, BattleHelper.OnTargetVictory);
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//
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//
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// Log.Info($"\n{team.GetMemberName()}开始试炼之地战斗,[{trialCopy.MapId / 100}][{trialCopy.MapId % 100}]*************");
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//
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//
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// self.SendMonsterInfo();
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// self.isRunning = true;
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// }
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// catch (Exception e)
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// {
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// BattleMgrCompnent.Instance.RemoveBattle(self);
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// Log.Error(e);
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// }
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// }
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// private static void SendMonsterInfo(this TrialCopyBattle self)
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// {
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// M2C_MainStoryMonsterInfo m2C_MainStoryMonsterInfo = new M2C_MainStoryMonsterInfo();
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// foreach (Unit unitMonster in self.targetTeam.GetUnits())
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// {
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// //!给玩家返回怪物信息
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// MonsterUnitInfo retUnitInfo = new MonsterUnitInfo()
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// {
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// Id = unitMonster.Id,
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// MonsterId = unitMonster.GetComponent<MonsterInfo>().monsterId
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// };
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//
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// m2C_MainStoryMonsterInfo.MonsterUnitInfoList.Add(retUnitInfo);
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// }
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// foreach (Unit u in self.team.GetUnits())
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// {
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// MessageHelper.SendActor(u, m2C_MainStoryMonsterInfo);
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// }
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// }
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// public static void ReSendMonsterInfo(this TrialCopyBattle self, Unit unit)
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// {
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// M2C_ReMainStoryMonsterInfo m2C_MainStoryMonsterInfo = new M2C_ReMainStoryMonsterInfo();
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// foreach (Unit unitMonster in self.targetTeam.GetUnits())
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// {
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// //!给玩家返回怪物信息
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// NumericComponent num = unitMonster.GetComponent<NumericComponent>();
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// ReMonsterUnitInfo retUnitInfo = new ReMonsterUnitInfo()
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// {
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// Id = unitMonster.Id,
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// MonsterId = unitMonster.GetComponent<MonsterInfo>().monsterId,
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// Hp = num.GetAsInt(NumericType.Hp),
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// MaxHp = num.GetAsInt(NumericType.MaxHp),
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// };
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//
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// m2C_MainStoryMonsterInfo.MonsterUnitInfoList.Add(retUnitInfo);
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// }
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// MessageHelper.SendActor(unit, m2C_MainStoryMonsterInfo);
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//
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// }
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//
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//
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// private static void OnVictory(BattleBase self, Team team)
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// {
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// try
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// {
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// if (self == null)
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// {
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// Log.Error("battle == null");
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// }
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// else if (self.isRunning)
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// {
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// Execute(self.As<TrialCopyBattle>(), team).Coroutine();
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// }
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// }
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// catch (Exception e)
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// {
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// Log.Error(e);
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// BattleMgrCompnent.Instance.RemoveBattle(self);
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// }
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// static async ETVoid Execute(TrialCopyBattle self, Team team)
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// {
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// self.isRunning = false;
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//
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// await BattleHelper.VictoryOption(self, team, 0L);
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// Team anotherTeam = self.GetAnotherTeam(team);
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// BattleHelper.EnermyClearOption(self, anotherTeam);
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// BattleMgrCompnent.Instance.RemoveBattle(self);
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// }
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// }
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// private static void OnQuitBattle(BattleBase self, Team team,long Id)
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// {
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// try
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// {
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// if (team.AddVote(Id))
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// {
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// Team anotherTeam = self.GetAnotherTeam(team);
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// BattleHelper.OnTargetVictory(self, anotherTeam);
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// }
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// }
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// catch (Exception e)
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// {
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// Log.Error(e);
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// BattleMgrCompnent.Instance.RemoveBattle(self);
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// }
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// }
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// }
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// }
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