CTT/Server/Hotfix/Game/Handler/Pet/C2M_GetPetInfoHandler.cs

24 lines
758 B
C#

using System;
using System.Collections.Generic;
namespace ET
{
[ActorMessageHandler]
public class C2M_GetPetInfoHandler : AMActorLocationRpcHandler<Unit, C2M_GetPetInfo, M2C_GetPetInfo>
{
protected override async ETTask Run(Unit unit, C2M_GetPetInfo request, M2C_GetPetInfo response, Action reply)
{
Pet pet = unit.GetComponent<Pet>();
PlayerData data = unit.GetComponent<PlayerData>();
response.eatCount = data.petEatCount;
response.active = data.petActive;
response.petState = (int) pet.petState;
response.remainTime = (int) (pet.actionEndTime - TimeHelper.ClientNow());
reply();
await ETTask.CompletedTask;
}
}
}