CTT/FUI_UserData/CTT/assets/Strength/StartSoulUpgradeUI.xml

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<?xml version="1.0" encoding="utf-8"?>
<component size="439,600">
<displayList>
<component id="n0_o3cn" name="frame" src="o3cnio" fileName="FrameMeltingUI.xml" pkg="71ktouo7" xy="0,0" group="n31_o3cn">
<Label title="星魂升级"/>
</component>
<component id="n2_o3cn" name="btnMake" src="o3cnjg" fileName="ButtonText_Blue.xml" pkg="kqsmrpxl" xy="118,535" size="202,50" group="n31_o3cn" aspect="true">
<Button title="升级" titleFontSize="24"/>
</component>
<image id="n32_il72" name="n32" src="vulqj9" fileName="Assets/Bag_lianhua_4.png" pkg="71ktouo7" xy="37,270" size="177,227" group="n54_d7ld"/>
<text id="n37_il72" name="txtBefore" xy="46,318" size="155,170" group="n54_d7ld" fontSize="12" color="#ffffff" leading="0" ubb="true" autoSize="none" strokeColor="#000000" autoClearText="true" text="抗物理暴击值:25.00%(-20.00%)&#xA;抗物理暴击值:25.00%(-20.00%)">
<relation target="n32_il72" sidePair="width-width,height-height"/>
</text>
<text id="n39_il72" name="n39" xy="89,274" size="76,0" group="n54_d7ld" fontSize="24" color="#624e2f" align="center" autoSize="none" strokeColor="#dfd0ae" text="升级前"/>
<group id="n54_d7ld" name="n54" xy="37,270" size="177,227" group="n31_o3cn"/>
<image id="n55_d7ld" name="n55" src="vulqj9" fileName="Assets/Bag_lianhua_4.png" pkg="71ktouo7" xy="220,270" size="177,226" group="n58_d7ld"/>
<text id="n56_d7ld" name="txtAfter" xy="232,317" size="155,170" group="n58_d7ld" fontSize="12" color="#ffffff" leading="0" ubb="true" autoSize="none" strokeColor="#000000" text="">
<relation target="n55_d7ld" sidePair="width-width,height-height"/>
</text>
<text id="n57_d7ld" name="n57" xy="272,275" size="76,0" group="n58_d7ld" fontSize="24" color="#624e2f" align="center" autoSize="none" strokeColor="#dfd0ae" text="升级后"/>
<group id="n58_d7ld" name="n58" xy="220,270" size="177,226" group="n31_o3cn"/>
<component id="n59_hti5" name="comType" src="tc2rtm7" fileName="ComboBox.xml" pkg="71ktouo7" xy="59,116" group="n31_o3cn">
<ComboBox title="选择类型" titleColor="#cccccc" visibleItemCount="10">
<item title="选择星魂" value="0"/>
<item title="选择星魂材料" value="1"/>
</ComboBox>
</component>
<text id="n60_in13" name="txtItem" xy="207,84" size="150,24" group="n31_o3cn" fontSize="15" color="#ffcc00" autoSize="none" strokeColor="#000000" text="花费1000金"/>
<component id="n62_in13" name="n62" src="in13utly" fileName="ComHelp.xml" pkg="kqsmrpxl" xy="0,0" group="n31_o3cn">
<Label title="&#x9;&#x9;提示&#xA;1.选择需要被升级的星魂和作为材料的星魂,可以选择多个材料。&#xA;2.升级星魂必定成功,升级后作为材料的星魂会消失。&#xA;3.升级后的星魂也能作为升级材料使用。&#xA;4.随机属性最多4条。&#xA;5.每提升4级都会随机增加或者强化某一个随机属性。&#xA;6.星魂一旦获得,不可洗练,不可逆。&#xA;7.快速选择为选择当前星魂背包的随机20个0级未绑定或者未使用的星魂作为材料。"/>
</component>
<text id="n63_vfhe" name="txtMarterial" xy="207,123" size="150,24" group="n31_o3cn" fontSize="15" color="#ffcc00" autoSize="none" strokeColor="#000000" text="花费1000金"/>
<text id="n64_vfhe" name="txtPrice" xy="207,162" size="150,24" group="n31_o3cn" fontSize="15" color="#ffcc00" autoSize="none" strokeColor="#000000" text="花费1000金"/>
<text id="n69_p3nr" name="txtLevel" xy="56,223" size="150,24" group="n31_o3cn" fontSize="15" color="#ffcc00" autoSize="none" strokeColor="#000000" text="当前等级14"/>
<component id="n70_p3nr" name="parExp" src="p3nrtp1" fileName="ProgressHp.xml" xy="56,250" size="318,10" group="n31_o3cn">
<ProgressBar value="50" max="100"/>
</component>
<group id="n31_o3cn" name="n31" xy="0,0" size="450,600" advanced="true"/>
<component id="n71_dffv" name="btnSelectAll0Level" src="y69ujo" fileName="ButtonOnlyText.xml" pkg="kqsmrpxl" xy="286,205" size="72,25">
<Button title="快速选择"/>
</component>
</displayList>
<transition name="Effect">
<item time="0" type="Alpha" target="n31_o3cn" tween="true" startValue="0" endValue="1" duration="18"/>
<item time="0" type="XY" target="n31_o3cn" tween="true" startValue="0,-300" endValue="0,0" duration="18"/>
</transition>
</component>