CTT/Unity/Assets/Model/Component/Config/GlobalProto.cs

28 lines
596 B
C#

namespace ET
{
public class GlobalProto
{
public string AssetBundleServerUrl;
public string Address;
public string LocalAssetBundleServerUrl;
public string LocalAddress;
public bool isLocal;
public bool isEditorMode;
public string ClientVersion;
public string GetAddress()
{
return isLocal ?LocalAddress:Address;
}
public string GetUrl()
{
string url = isLocal ? LocalAssetBundleServerUrl : this.AssetBundleServerUrl;
return url;
}
}
}