CTT/Unity/Assets/Hotfix/Logic/Model/Module/Numeric/NumericWatcher_Coin.cs

21 lines
516 B
C#

using ET;
namespace ET
{
[NumericWatcher(NumericType.Coin)]
public class NumericWatcher_Coin : INumericWatcher
{
public async ETTask Run(Entity entity, float old, float value)
{
Log.Info($"@{entity.Id}改变 Coin:{old} -> {value}");
long coin = MathHelper.RoundToLong(value);
Game.EventSystem.Publish_Sync(new ET.EventType.ChangeCoin
{
coin = coin
});
await ETTask.CompletedTask;
}
}
}