21 lines
516 B
C#
21 lines
516 B
C#
using ET;
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namespace ET
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{
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[NumericWatcher(NumericType.Coin)]
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public class NumericWatcher_Coin : INumericWatcher
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{
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public async ETTask Run(Entity entity, float old, float value)
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{
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Log.Info($"@{entity.Id}改变 Coin:{old} -> {value}");
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long coin = MathHelper.RoundToLong(value);
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Game.EventSystem.Publish_Sync(new ET.EventType.ChangeCoin
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{
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coin = coin
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});
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await ETTask.CompletedTask;
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}
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}
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}
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