CTT/Unity/Assets/Hotfix/Logic/Model/Module/Numeric/NumericWatcher_YuanBao.cs

20 lines
537 B
C#

using ET;
namespace ET
{
[NumericWatcher(NumericType.YuanBao)]
public class NumericWatcher_YuanBao : INumericWatcher
{
public async ETTask Run(Entity entity, float old, float value)
{
Log.Info($"@{entity.Id}改变 YuanBao:{old} -> {value}");
int yuanbao = MathHelper.RoundToInt(value);
Game.EventSystem.Publish_Sync(new ET.EventType.ChangeYuanBao
{
YuanBao = yuanbao
});
await ETTask.CompletedTask;
}
}
}