CTT/Server/Hotfix/Game/Handler/UI/Mail/C2M_DeleteMailHandler.cs

22 lines
656 B
C#
Executable File

using System;
namespace ET
{
[ActorMessageHandler]
public class C2M_DeleteMailHandler : AMActorLocationRpcHandler<Unit, C2M_DeleteMail, M2C_DeleteMail>
{
protected override async ETTask Run(Unit unit, C2M_DeleteMail request, M2C_DeleteMail response, Action reply)
{
(string, int) ret = await MailComponent.Instance.DeleteMail(unit.Id, request.MailId,request.Page, response.MailList);
if (!ret.Item1.Equals(string.Empty))
{
response.Message = ret.Item1;
reply();
return;
}
response.MailCount = ret.Item2;
reply();
await ETTask.CompletedTask;
}
}
}