CTT/Server/Hotfix/Game/Handler/Pet/C2M_StartPetPlayHandler.cs

26 lines
654 B
C#
Executable File

using System;
using System.Collections.Generic;
namespace ET
{
[ActorMessageHandler]
public class C2M_StartPetPlayHandler : AMActorLocationRpcHandler<Unit, C2M_StartPetPlay, M2C_StartPetPlay>
{
protected override async ETTask Run(Unit unit, C2M_StartPetPlay request, M2C_StartPetPlay response, Action reply)
{
Pet pet = unit.GetComponent<Pet>();
string ret = pet.Play();
if (ret != null)
{
response.Message = ret;
reply();
return;
}
reply();
await ETTask.CompletedTask;
}
}
}