CTT/Server/Hotfix/Game/Event/MonsterDeadEvent.cs

19 lines
340 B
C#
Executable File

using System;
using System.Collections.Generic;
using System.Text;
namespace ET
{
public class MonsterDeadEvent : AEvent<EventType.MonsterDead>
{
public override async ETTask Run(EventType.MonsterDead args)
{
Unit unit = args.unit;
await ETTask.CompletedTask;
}
}
}