CTT/Unity/Assets/Hotfix/Logic/Behaviour/Game/Helper/GlobalHotfixProtoHelper.cs

30 lines
768 B
C#

using ET;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using UnityEngine;
namespace ET
{
public class GlobalHotfixProtoHelper
{
private static string clientVer;
public static async ETTask<string> GetClintVersion()
{
if (clientVer == null)
{
#if UNITY
string config = (await ResourceHelper.LoadAssetAsync<TextAsset>(PathHelper.GlobalHotfixConfig)).text;
#else
string config = null;
#endif
GlobalHotfixProto globalProto = MongoHelper.FromJson<GlobalHotfixProto>(config);
clientVer = globalProto.ClientVersion;
}
return clientVer;
}
}
}