CTT/Unity/Assets/Model/Helper/BundleHelper.cs

20 lines
350 B
C#

using System;
using System.IO;
using System.Threading.Tasks;
using UnityEngine;
namespace ET
{
public static class BundleHelper
{
public static async ETTask DownloadBundle()
{
//await Game.Scene.GetComponent<Resource>().InitStreamingAssestsBundleInfo();
Log.Info("检查资源更新完毕");
await ETTask.CompletedTask;
}
}
}