CTT/Server/Hotfix/Game/Helper/StatisticsHelper.cs

38 lines
1.5 KiB
C#

using ET.EventType;
using System;
using System.Collections.Generic;
using System.Text;
using static ET.StatisticComponent;
namespace ET
{
public struct StatisticsTypes
{
public const string EnergyCostType_MainStory = "EnergyCostType_MainStory";
public const string EnergyCostType_IdleBattle = "EnergyCostType_IdleBattle";
public const string CoinSources_IdleBattle = "CoinSources_IdleBattle";
public const string CoinSources_SellItem = "CoinSources_SellItem";
public const string CoinSources_FamilyBoss = "CoinSources_FamilyBoss";
public const string CoinSources_Boss = "CoinSources_Boss";
public const string CoinSources_MainStory = "CoinSources_MainStory";
public const string CoinSources_TrialCopy = "CoinSources_TrialCopy";
public const string GemSources_MainStory = "GemSources_MainStory";
public const string GemSources_TrialCopy = "GemSources_TrialCopy";
public const string GemSources_Boss = "GemSources_Boss";
public const string GemSources_FamilyBoss = "GemSources_FamilyBoss";
}
public static class StatisticsHelper
{
public static void AddEnergyCost( long id, string costType, int count)
{
StatisticComponent.instance.AddEnergyCost(id, costType, count);
}
public static void AddInfo( long id, StatisticType type,string sources, long count)
{
StatisticComponent.instance.AddInfo(id, type, sources,count);
}
}
}