CTT/Unity/Assets/HotfixView/UI/ShopUI/ShopUIEvent.cs

26 lines
614 B
C#

using ET;
using System;
using System.Collections.Generic;
namespace ET
{
[UIEvent(FUIPackage.Shop_ShopUI)]
public class ShopUIEvent : AUIEvent
{
public override async ETTask<FUI> OnCreate(FUIComponent fuiComponent)
{
if (!(FUIComponent.Instance.Get(FUIPackage.Shop_ShopUI) is FUI_ShopUI ui))
{
ui =await FUI_ShopUI.CreateInstanceAsync(fuiComponent);
ui.Name = FUIPackage.Shop_ShopUI;
}
return ui;
}
public override void OnRemove(FUIComponent fuiComponent)
{
}
}
}