CTT/Unity/Assets/HotfixView/UI/ActiveUI/ActiveUIEvent.cs

26 lines
626 B
C#

using ET;
using System;
using System.Collections.Generic;
namespace ET
{
[UIEvent(FUIPackage.Other_ActiveUI)]
public class ActiveUIEvent : AUIEvent
{
public override async ETTask<FUI> OnCreate(FUIComponent fuiComponent)
{
if (!(FUIComponent.Instance.Get(FUIPackage.Other_ActiveUI) is FUI_ActiveUI ui))
{
ui =await FUI_ActiveUI.CreateInstanceAsync(fuiComponent);
ui.Name = FUIPackage.Other_ActiveUI;
}
return ui;
}
public override void OnRemove(FUIComponent fuiComponent)
{
}
}
}