CTT/Unity/Assets/HotfixView/Event/UI/OpenUI/Quest_Answer_OpenEvent.cs

22 lines
587 B
C#

using ET.EventType;
using ET;
using System;
using System.Collections.Generic;
namespace ET
{
public class Quest_Answer_OpenEvent : AEvent<Quest_Answer_Open>
{
public override async ETTask Run(Quest_Answer_Open args)
{
QuestAnswerUI ui =await FUIHelper.Open<FUI_QuestAnswerUI, QuestAnswerUI>(args.zoneScene, FUIPackage.Quest_QuestAnswerUI, WindowPos.Center, (_ui) =>
{
//_ui.m_Effect.Play();
});
ui.configId = args.configId;
await ETTask.CompletedTask;
}
}
}