CTT/Unity/Assets/HotfixView/Event/UI/OpenUI/OpenUpgradeUIEvent.cs

26 lines
741 B
C#

using ET.EventType;
using ET;
using System;
using System.Collections.Generic;
namespace ET
{
public class OpenUpgradeUIEvent : AEvent<OpenUpgradeUI>
{
public override async ETTask Run(OpenUpgradeUI args)
{
FUI_UpgradeUI ui = await FUIHelper.Open<FUI_UpgradeUI>(args.zoneScene, FUIPackage.Bag_UpgradeUI, WindowPos.Center, (_ui)=>
{
//ui.m_Effect.Play();
});
FUIWindowComponent window = ui.GetComponent<FUIWindowComponent>();
ui.AddComponent<UpgradeUI>();
window.Window.OnHideEvent += () =>
{
ui.RemoveComponent<UpgradeUI>();
};
await ETTask.CompletedTask;
}
}
}