CTT/Unity/Assets/HotfixView/Event/UI/OpenUI/OpenSkillUIEvent.cs

20 lines
488 B
C#

using ET.EventType;
using ET;
using System;
using System.Collections.Generic;
namespace ET
{
public class OpenSkillUIEvent : AEvent<OpenSkillUI>
{
public override async ETTask Run(OpenSkillUI args)
{
SkillUI ui =await FUIHelper.Open<FUI_SkillUI,SkillUI>(args.zoneScene, FUIPackage.Skill_SkillUI, WindowPos.Center, (_ui)=>
{
//ui.m_Effect.Play();
});
await ETTask.CompletedTask;
}
}
}