CTT/Unity/Assets/HotfixView/Event/UI/OpenUI/OpenPvpBoardUIEvent.cs

22 lines
707 B
C#

using Cal.DataTable;
using ET.EventType;
using ET;
using System;
using System.Collections.Generic;
namespace ET
{
public class OpenPvpBoardUIEvent : AEvent<OpenPvpBoardUI>
{
public override async ETTask Run(OpenPvpBoardUI args)
{
PosHelper.CheckSceneError(args.zoneScene,"pvp告示牌", Cal.DataTable.Sys_SceneId.Scene_PersonalPvp1, Sys_SceneId.Scene_PersonalPvp2,Sys_SceneId.Scene_PersonalPvp3);
PvpBoardUI ui =await FUIHelper.Open<FUI_PvpBoardUI,PvpBoardUI>(args.zoneScene, FUIPackage.Pvp_PvpBoardUI, WindowPos.Center, (_ui)=>
{
//ui.m_Effect.Play();
});
await ETTask.CompletedTask;
}
}
}