CTT/Unity/Assets/HotfixView/Event/UI/OpenUI/OpenPetUIEvent.cs

20 lines
425 B
C#

using ET.EventType;
using ET;
using System;
using System.Collections.Generic;
namespace ET
{
public class OpenPetUIEvent : AEvent<OpenPetUI>
{
public override async ETTask Run(OpenPetUI args)
{
await FUIHelper.Open<FUI_PetUI,PetUI>(args.zoneScene, FUIPackage.Pet_PetUI, WindowPos.Center, (_ui)=>
{
});
await ETTask.CompletedTask;
}
}
}