20 lines
496 B
C#
20 lines
496 B
C#
using ET.EventType;
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using ET;
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using System;
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using System.Collections.Generic;
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namespace ET
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{
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public class OpenFriendUIEvent : AEvent<OpenFriendUI>
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{
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public override async ETTask Run(OpenFriendUI args)
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{
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FriendUI ui =await FUIHelper.Open<FUI_FriendUI,FriendUI>(args.zoneScene, FUIPackage.Friend_FriendUI, WindowPos.Center, (_ui)=>
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{
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//ui.m_Effect.Play();
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});
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await ETTask.CompletedTask;
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}
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}
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}
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