CTT/Unity/Assets/HotfixView/Event/UI/OpenUI/OpenFriendUIEvent.cs

20 lines
496 B
C#

using ET.EventType;
using ET;
using System;
using System.Collections.Generic;
namespace ET
{
public class OpenFriendUIEvent : AEvent<OpenFriendUI>
{
public override async ETTask Run(OpenFriendUI args)
{
FriendUI ui =await FUIHelper.Open<FUI_FriendUI,FriendUI>(args.zoneScene, FUIPackage.Friend_FriendUI, WindowPos.Center, (_ui)=>
{
//ui.m_Effect.Play();
});
await ETTask.CompletedTask;
}
}
}