CTT/Unity/Assets/HotfixView/Event/PopupDamageEvent.cs

18 lines
423 B
C#

using ET.EventType;
using ET;
using System;
using System.Collections.Generic;
namespace ET
{
public class PopupDamageEvent : AEvent_Sync<PopupDamage>
{
public override void Run(PopupDamage args)
{
Unit unit = args.unit;
PopupComponent popupComponent = unit.GetComponent<PopupComponent>();
popupComponent.PlayDamage(args.value, args.isCrit);
}
}
}