26 lines
749 B
C#
26 lines
749 B
C#
using Cal.DataTable;
|
|
using ET.EventType;
|
|
using ET;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace ET
|
|
{
|
|
public class OnCreateTransPointEvent : AEvent<OnCreateTransPoint>
|
|
{
|
|
public override async ETTask Run(OnCreateTransPoint args)
|
|
{
|
|
Unit unit = args.unit;
|
|
Transform go = await ResourceViewHelper.LoadPrefabAsync(Sys_PrefabId.SceneTransPoint);
|
|
|
|
unit.AddComponent<UnitView,GameObject>(go.gameObject);
|
|
MonoSceneTranPoint monoTransPoint = go.gameObject.GetOrAddComponent<MonoSceneTranPoint>();
|
|
monoTransPoint.Id = unit.Id;
|
|
monoTransPoint.zoneScene = args.zoneScene;
|
|
|
|
await ETTask.CompletedTask;
|
|
}
|
|
}
|
|
}
|