CTT/Unity/Assets/HotfixView/Event/LeaveUnitEvent.cs

15 lines
267 B
C#

using ET.EventType;
using System;
using System.Collections.Generic;
namespace ET
{
public class LeaveUnitEvent : AEvent_Sync<LeaveUnit>
{
public override void Run(LeaveUnit args)
{
MainUI.RemoveUnit(args.Id);
}
}
}