CTT/Unity/Assets/HotfixView/Event/ClickTeamMemberHeadInfoEven...

52 lines
1.8 KiB
C#

using ET;
using ET.EventType;
using FairyGUI;
using UnityEngine;
namespace ET
{
public class ClickTeamMemberHeadInfoEvent : AEvent_Sync<ClickTeamMemberHeadInfo>
{
private PopupMenu _menu;
public override void Run(ClickTeamMemberHeadInfo args)
{
var zoneScene = args.zoneScene;
//显示菜单项
if (_menu == null)
{
_menu = new PopupMenu(FUI_PvpPopupMenu.URL);
_menu.AddItem("窥探", context =>
{
GButton item = (GButton)context.data;
Debug.Log(item.name);
});
_menu.AddItem("私聊", context =>
{
MainUI.PrivateChat(zoneScene.GetComponent<GlobalVariable>().SelectUnitHeadInfoId);
});
_menu.AddItem("添加好友", context =>
{
long id = zoneScene.GetComponent<GlobalVariable>().SelectUnitHeadInfoId;
FriendUI.AddFriend(zoneScene,id).Coroutine();
});
_menu.AddItem("踢出队伍", context =>
{
long id = zoneScene.GetComponent<GlobalVariable>().SelectUnitHeadInfoId;
TeamHelper.KickoutTeam(zoneScene,id).Coroutine();
});
_menu.AddItem("转让队长", context =>
{
long id = zoneScene.GetComponent<GlobalVariable>().SelectUnitHeadInfoId;
TeamHelper.TransferTeamLeader(zoneScene,id).Coroutine();
});
_menu.AddItem("退出队伍", context =>
{
TeamHelper.QuitTeam(zoneScene).Coroutine();
});
}
_menu.Show();
}
}
}