CTT/Unity/Assets/HotfixView/Event/UI/ChangeCoinEvent.cs

22 lines
641 B
C#

using ET.EventType;
using ET;
using System;
using System.Collections.Generic;
namespace ET
{
public class ChangeCoinEvent : AEvent_Sync<ChangeCoin>
{
public override void Run(ChangeCoin args)
{
long coin = args.coin;
if (!(FUIComponent.Instance.Get(FUIPackage.Bag_BagUI) is FUI_BagUI bagUI))
return;
(long gold, int sliver, int cupper) = TabHelper.GetCoinFormat(coin);
bagUI.m_txtGold.text = gold + string.Empty;
bagUI.m_txtSliver.text = sliver + string.Empty;
bagUI.m_txtCoin.text = cupper + string.Empty;
}
}
}