19 lines
467 B
C#
19 lines
467 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using UnityEngine;
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namespace ET
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{
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public class UnitSceneFactory
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{
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public static UnitScene Create(Entity scene,long id,Vector2 pos,int Yangle,int mapId)
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{
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UnitScene unitscene = EntityFactory.CreateWithId<UnitScene,int>(scene,id,mapId);
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unitscene.Position = pos;
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unitscene.YAngle = Yangle;
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return unitscene;
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}
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}
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}
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