CTT/Server/Model/Game/Entity/UI/MailComponent.cs

16 lines
377 B
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace ET
{
public class MailComponent:Entity
{
public static MailComponent Instance{ get; set; }
/// <summary>
/// long 为玩家UnitId
/// </summary>
//public Dictionary<long, MailLib> MailLibDic { get; set; } = new Dictionary<long, MailLib>();
}
}