CTT/Server/Model/Game/Entity/Map/MapScene.cs

17 lines
338 B
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace ET
{
public class MapScene: Entity
{
public int mapId{ get; set; }
public Dictionary<long, Unit> UnitDic = new Dictionary<long, Unit>();
public readonly Dictionary<int, Tier> tierDic = new Dictionary<int, Tier>();
}
}