CTT/Server/Model/Game/Entity/Chat/Chat.cs

16 lines
412 B
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace ET
{
public class Chat : Entity
{
public static Chat Instance { get; set; }
public readonly Dictionary<ChatType, int> timeLimitDic = new Dictionary<ChatType, int>();
public readonly Dictionary<long, Dictionary<ChatType, long>> timeDic = new Dictionary<long, Dictionary<ChatType, long>>();
}
}