CTT/Server/Model/Game/Entity/Battle/MainStory/PlayerSkillAI.cs

24 lines
433 B
C#

using Cal;
using System;
using System.Collections.Generic;
namespace ET
{
public class SkillAI : Entity
{
public AIType aiType;
public float roundCD;
public long lastSkillTime;
public const int PublicCoolTime = 5001;
public LinkedList<int> AutoSkillList = new LinkedList<int>();
public LinkedListNode<int> CurrSkillNode;
public bool canSkill;
}
}