32 lines
1.4 KiB
C#
32 lines
1.4 KiB
C#
using Cal;
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namespace ET
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{
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public class SkillOptionLogic_改变伤害倍率 : SkillOptionLogicBase
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{
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public override SkillOptionType skillOptionType => SkillOptionType.改变伤害倍率;
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public override SkillOptionBase skillOptionBase { get; set; }
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SkillOption_改变伤害倍率 skillOption;
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public override void HandleEvent(ISkillSender skillSender)
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{
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skillOption = skillOptionBase.As<SkillOption_改变伤害倍率>();
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SelectTargetHelper.GetTarget(skillOption.selectTarget, skillSender, (target, skillSender) =>
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{
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SkillLogic logic = skillSender.skillLogic;
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if (!SkillHelper.GetParam(skillOption.param, logic.skillConfigId, out float value))
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return;
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if (!(skillSender is ModifierSkillSender modifierSkillSender))
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{
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Log.Error($"skillSender = {skillSender} is not ModifierSkillSender");
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return;
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}
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ModifierLogic modifierLogic = modifierSkillSender.modifierLogic;
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if (modifierLogic == null)
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return;
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float valueInt = value;
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modifierLogic.multiDamageX10000 = valueInt - logic.GetMultipleDamage();
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logic.SetMultipleDamage(valueInt);
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});
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}
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}
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} |