1655 lines
37 KiB
C#
1655 lines
37 KiB
C#
namespace Cal.DataTable
|
|
{
|
|
public static class Sys_PrefabId
|
|
{
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Player01 = 1;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Player02 = 2;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Player03 = 3;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Player04 = 4;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Player05 = 5;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Player06 = 6;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Player07 = 7;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Player08 = 8;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin1 = 10;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin2 = 11;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin3 = 12;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin4 = 13;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin5 = 14;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin6 = 15;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin7 = 16;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin8 = 17;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin9 = 18;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin10 = 19;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin11 = 20;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin12 = 21;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin13 = 22;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin15 = 24;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin16 = 25;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin17 = 26;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin18 = 27;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin19 = 28;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin20 = 29;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin22 = 31;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin23 = 32;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin24 = 33;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin26 = 35;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin31 = 40;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin32 = 41;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin33 = 42;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin35 = 44;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Skin36 = 45;
|
|
/// <summary>
|
|
/// 2
|
|
/// </summary>
|
|
public const int Skin37 = 46;
|
|
/// <summary>
|
|
/// 3
|
|
/// </summary>
|
|
public const int Skin38 = 47;
|
|
/// <summary>
|
|
/// 4
|
|
/// </summary>
|
|
public const int Skin39 = 48;
|
|
/// <summary>
|
|
/// 5
|
|
/// </summary>
|
|
public const int Skin40 = 49;
|
|
/// <summary>
|
|
/// 6
|
|
/// </summary>
|
|
public const int Skin41 = 50;
|
|
/// <summary>
|
|
/// 7
|
|
/// </summary>
|
|
public const int Skin42 = 51;
|
|
/// <summary>
|
|
/// 8
|
|
/// </summary>
|
|
public const int Skin43 = 52;
|
|
/// <summary>
|
|
/// 9
|
|
/// </summary>
|
|
public const int Skin44 = 53;
|
|
/// <summary>
|
|
/// 10
|
|
/// </summary>
|
|
public const int Skin45 = 54;
|
|
/// <summary>
|
|
/// 11
|
|
/// </summary>
|
|
public const int Skin46 = 55;
|
|
/// <summary>
|
|
/// 12
|
|
/// </summary>
|
|
public const int Skin47 = 56;
|
|
/// <summary>
|
|
/// 13
|
|
/// </summary>
|
|
public const int Skin48 = 57;
|
|
/// <summary>
|
|
/// 14
|
|
/// </summary>
|
|
public const int Skin49 = 58;
|
|
/// <summary>
|
|
/// 15
|
|
/// </summary>
|
|
public const int Skin50 = 59;
|
|
/// <summary>
|
|
/// 16
|
|
/// </summary>
|
|
public const int Skin51 = 60;
|
|
/// <summary>
|
|
/// 17
|
|
/// </summary>
|
|
public const int Skin52 = 61;
|
|
/// <summary>
|
|
/// 18
|
|
/// </summary>
|
|
public const int Skin53 = 62;
|
|
/// <summary>
|
|
/// 19
|
|
/// </summary>
|
|
public const int Skin54 = 63;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin01 = 4071;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin03 = 4073;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin04 = 4074;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin05 = 4075;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin06 = 4076;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin07 = 4077;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin08 = 4078;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin09 = 4079;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin10 = 4080;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin11 = 4081;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin12 = 4082;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin13 = 4083;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin15 = 4085;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin16 = 4086;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin17 = 4087;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin18 = 4088;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin19 = 4089;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin20 = 4090;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin22 = 4092;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin23 = 4093;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin24 = 4094;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin26 = 4096;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin31 = 4101;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin32 = 4102;
|
|
/// <summary>
|
|
/// Boss形象
|
|
/// </summary>
|
|
public const int BossSkin33 = 4103;
|
|
/// <summary>
|
|
/// 时空旅行形象
|
|
/// </summary>
|
|
public const int TravelSkin37 = 4104;
|
|
/// <summary>
|
|
/// 时空旅行形象
|
|
/// </summary>
|
|
public const int TravelSkin38 = 4105;
|
|
/// <summary>
|
|
/// 时空旅行形象
|
|
/// </summary>
|
|
public const int TravelSkin39 = 4106;
|
|
/// <summary>
|
|
/// 时空旅行形象
|
|
/// </summary>
|
|
public const int TravelSkin40 = 4107;
|
|
/// <summary>
|
|
/// 时空旅行形象
|
|
/// </summary>
|
|
public const int TravelSkin41 = 4108;
|
|
/// <summary>
|
|
/// 时空旅行形象
|
|
/// </summary>
|
|
public const int TravelSkin42 = 4109;
|
|
/// <summary>
|
|
/// 时空旅行形象
|
|
/// </summary>
|
|
public const int TravelSkin43 = 4110;
|
|
/// <summary>
|
|
/// 时空旅行形象
|
|
/// </summary>
|
|
public const int TravelSkin44 = 4111;
|
|
/// <summary>
|
|
/// 时空旅行形象
|
|
/// </summary>
|
|
public const int TravelSkin45 = 4112;
|
|
/// <summary>
|
|
/// 时空旅行形象
|
|
/// </summary>
|
|
public const int TravelSkin46 = 4113;
|
|
/// <summary>
|
|
/// 时空旅行形象
|
|
/// </summary>
|
|
public const int TravelSkin47 = 4114;
|
|
/// <summary>
|
|
/// 时空旅行形象
|
|
/// </summary>
|
|
public const int TravelSkin48 = 4115;
|
|
/// <summary>
|
|
/// 时空旅行形象
|
|
/// </summary>
|
|
public const int TravelSkin49 = 4116;
|
|
/// <summary>
|
|
/// 时空旅行形象
|
|
/// </summary>
|
|
public const int TravelSkin50 = 4117;
|
|
/// <summary>
|
|
/// 时空旅行形象
|
|
/// </summary>
|
|
public const int TravelSkin51 = 4118;
|
|
/// <summary>
|
|
/// 时空旅行形象
|
|
/// </summary>
|
|
public const int TravelSkin52 = 4119;
|
|
/// <summary>
|
|
/// 时空旅行形象
|
|
/// </summary>
|
|
public const int TravelSkin53 = 4120;
|
|
/// <summary>
|
|
/// 时空旅行形象
|
|
/// </summary>
|
|
public const int TravelSkin54 = 4121;
|
|
/// <summary>
|
|
/// 宠物
|
|
/// </summary>
|
|
public const int Pet01 = 4201;
|
|
/// <summary>
|
|
/// 宠物
|
|
/// </summary>
|
|
public const int Pet02 = 4202;
|
|
/// <summary>
|
|
/// 宠物
|
|
/// </summary>
|
|
public const int Pet03 = 4203;
|
|
/// <summary>
|
|
/// 宠物
|
|
/// </summary>
|
|
public const int Pet04 = 4204;
|
|
/// <summary>
|
|
/// 宠物
|
|
/// </summary>
|
|
public const int Pet05 = 4205;
|
|
/// <summary>
|
|
/// NPC
|
|
/// </summary>
|
|
public const int NPC_01 = 101;
|
|
/// <summary>
|
|
/// NPC
|
|
/// </summary>
|
|
public const int NPC_02 = 102;
|
|
/// <summary>
|
|
/// NPC
|
|
/// </summary>
|
|
public const int NPC_03 = 103;
|
|
/// <summary>
|
|
/// NPC
|
|
/// </summary>
|
|
public const int NPC_04 = 104;
|
|
/// <summary>
|
|
/// NPC
|
|
/// </summary>
|
|
public const int NPC_05 = 105;
|
|
/// <summary>
|
|
/// NPC
|
|
/// </summary>
|
|
public const int NPC_06 = 106;
|
|
/// <summary>
|
|
/// NPC
|
|
/// </summary>
|
|
public const int NPC_07 = 107;
|
|
/// <summary>
|
|
/// NPC
|
|
/// </summary>
|
|
public const int NPC_08 = 108;
|
|
/// <summary>
|
|
/// NPC
|
|
/// </summary>
|
|
public const int NPC_09 = 109;
|
|
/// <summary>
|
|
/// NPC
|
|
/// </summary>
|
|
public const int NPC_10 = 110;
|
|
/// <summary>
|
|
/// NPC
|
|
/// </summary>
|
|
public const int NPC_11 = 111;
|
|
/// <summary>
|
|
/// NPC
|
|
/// </summary>
|
|
public const int NPC_12 = 112;
|
|
/// <summary>
|
|
/// NPC
|
|
/// </summary>
|
|
public const int NPC_13 = 113;
|
|
/// <summary>
|
|
/// NPC
|
|
/// </summary>
|
|
public const int NPC_14 = 114;
|
|
/// <summary>
|
|
/// Monster01
|
|
/// </summary>
|
|
public const int Monster01 = 201;
|
|
/// <summary>
|
|
/// Monster02
|
|
/// </summary>
|
|
public const int Monster02 = 202;
|
|
/// <summary>
|
|
/// Monster03
|
|
/// </summary>
|
|
public const int Monster03 = 203;
|
|
/// <summary>
|
|
/// Monster04
|
|
/// </summary>
|
|
public const int Monster04 = 204;
|
|
/// <summary>
|
|
/// Monster05
|
|
/// </summary>
|
|
public const int Monster05 = 205;
|
|
/// <summary>
|
|
/// Monster06
|
|
/// </summary>
|
|
public const int Monster06 = 206;
|
|
/// <summary>
|
|
/// Monster07
|
|
/// </summary>
|
|
public const int Monster07 = 207;
|
|
/// <summary>
|
|
/// Monster08
|
|
/// </summary>
|
|
public const int Monster08 = 208;
|
|
/// <summary>
|
|
/// Monster09
|
|
/// </summary>
|
|
public const int Monster09 = 209;
|
|
/// <summary>
|
|
/// Monster10
|
|
/// </summary>
|
|
public const int Monster10 = 210;
|
|
/// <summary>
|
|
/// Monster11
|
|
/// </summary>
|
|
public const int Monster11 = 211;
|
|
/// <summary>
|
|
/// Monster12
|
|
/// </summary>
|
|
public const int Monster12 = 212;
|
|
/// <summary>
|
|
/// Monster13
|
|
/// </summary>
|
|
public const int Monster13 = 213;
|
|
/// <summary>
|
|
/// Monster14
|
|
/// </summary>
|
|
public const int Monster14 = 214;
|
|
/// <summary>
|
|
/// Monster15
|
|
/// </summary>
|
|
public const int Monster15 = 215;
|
|
/// <summary>
|
|
/// Monster16
|
|
/// </summary>
|
|
public const int Monster16 = 216;
|
|
/// <summary>
|
|
/// Monster17
|
|
/// </summary>
|
|
public const int Monster17 = 217;
|
|
/// <summary>
|
|
/// Monster18
|
|
/// </summary>
|
|
public const int Monster18 = 218;
|
|
/// <summary>
|
|
/// Monster19
|
|
/// </summary>
|
|
public const int Monster19 = 219;
|
|
/// <summary>
|
|
/// Monster20
|
|
/// </summary>
|
|
public const int Monster20 = 220;
|
|
/// <summary>
|
|
/// Monster21
|
|
/// </summary>
|
|
public const int Monster21 = 221;
|
|
/// <summary>
|
|
/// Monster22
|
|
/// </summary>
|
|
public const int Monster22 = 222;
|
|
/// <summary>
|
|
/// Monster23
|
|
/// </summary>
|
|
public const int Monster23 = 223;
|
|
/// <summary>
|
|
/// Monster24
|
|
/// </summary>
|
|
public const int Monster24 = 224;
|
|
/// <summary>
|
|
/// Monster25
|
|
/// </summary>
|
|
public const int Monster25 = 225;
|
|
/// <summary>
|
|
/// Monster26
|
|
/// </summary>
|
|
public const int Monster26 = 226;
|
|
/// <summary>
|
|
/// Monster27
|
|
/// </summary>
|
|
public const int Monster27 = 227;
|
|
/// <summary>
|
|
/// Monster28
|
|
/// </summary>
|
|
public const int Monster28 = 228;
|
|
/// <summary>
|
|
/// Monster29
|
|
/// </summary>
|
|
public const int Monster29 = 229;
|
|
/// <summary>
|
|
/// Monster30
|
|
/// </summary>
|
|
public const int Monster30 = 230;
|
|
/// <summary>
|
|
/// Monster31
|
|
/// </summary>
|
|
public const int Monster31 = 231;
|
|
/// <summary>
|
|
/// Monster32
|
|
/// </summary>
|
|
public const int Monster32 = 232;
|
|
/// <summary>
|
|
/// Monster33
|
|
/// </summary>
|
|
public const int Monster33 = 233;
|
|
/// <summary>
|
|
/// Monster34
|
|
/// </summary>
|
|
public const int Monster34 = 234;
|
|
/// <summary>
|
|
/// Monster35
|
|
/// </summary>
|
|
public const int Monster35 = 235;
|
|
/// <summary>
|
|
/// Monster36
|
|
/// </summary>
|
|
public const int Monster36 = 236;
|
|
/// <summary>
|
|
/// Monster37
|
|
/// </summary>
|
|
public const int Monster37 = 237;
|
|
/// <summary>
|
|
/// Monster38
|
|
/// </summary>
|
|
public const int Monster38 = 238;
|
|
/// <summary>
|
|
/// Monster39
|
|
/// </summary>
|
|
public const int Monster39 = 239;
|
|
/// <summary>
|
|
/// Monster40
|
|
/// </summary>
|
|
public const int Monster40 = 240;
|
|
/// <summary>
|
|
/// Monster41
|
|
/// </summary>
|
|
public const int Monster41 = 241;
|
|
/// <summary>
|
|
/// Monster42
|
|
/// </summary>
|
|
public const int Monster42 = 242;
|
|
/// <summary>
|
|
/// Monster43
|
|
/// </summary>
|
|
public const int Monster43 = 243;
|
|
/// <summary>
|
|
/// Monster44
|
|
/// </summary>
|
|
public const int Monster44 = 244;
|
|
/// <summary>
|
|
/// Monster45
|
|
/// </summary>
|
|
public const int Monster45 = 245;
|
|
/// <summary>
|
|
/// Monster46
|
|
/// </summary>
|
|
public const int Monster46 = 246;
|
|
/// <summary>
|
|
/// Monster47
|
|
/// </summary>
|
|
public const int Monster47 = 247;
|
|
/// <summary>
|
|
/// Monster48
|
|
/// </summary>
|
|
public const int Monster48 = 248;
|
|
/// <summary>
|
|
/// Monster49
|
|
/// </summary>
|
|
public const int Monster49 = 249;
|
|
/// <summary>
|
|
/// Monster50
|
|
/// </summary>
|
|
public const int Monster50 = 250;
|
|
/// <summary>
|
|
/// Monster51
|
|
/// </summary>
|
|
public const int Monster51 = 251;
|
|
/// <summary>
|
|
/// Monster52
|
|
/// </summary>
|
|
public const int Monster52 = 252;
|
|
/// <summary>
|
|
/// Monster53
|
|
/// </summary>
|
|
public const int Monster53 = 253;
|
|
/// <summary>
|
|
/// Monster54
|
|
/// </summary>
|
|
public const int Monster54 = 254;
|
|
/// <summary>
|
|
/// Monster55
|
|
/// </summary>
|
|
public const int Monster55 = 255;
|
|
/// <summary>
|
|
/// Monster56
|
|
/// </summary>
|
|
public const int Monster56 = 256;
|
|
/// <summary>
|
|
/// Monster57
|
|
/// </summary>
|
|
public const int Monster57 = 257;
|
|
/// <summary>
|
|
/// Monster58
|
|
/// </summary>
|
|
public const int Monster58 = 258;
|
|
/// <summary>
|
|
/// Monster59
|
|
/// </summary>
|
|
public const int Monster59 = 259;
|
|
/// <summary>
|
|
/// Monster60
|
|
/// </summary>
|
|
public const int Monster60 = 260;
|
|
/// <summary>
|
|
/// Monster61
|
|
/// </summary>
|
|
public const int Monster61 = 261;
|
|
/// <summary>
|
|
/// Monster62
|
|
/// </summary>
|
|
public const int Monster62 = 262;
|
|
/// <summary>
|
|
/// Monster63
|
|
/// </summary>
|
|
public const int Monster63 = 263;
|
|
/// <summary>
|
|
/// Monster64
|
|
/// </summary>
|
|
public const int Monster64 = 264;
|
|
/// <summary>
|
|
/// Monster65
|
|
/// </summary>
|
|
public const int Monster65 = 265;
|
|
/// <summary>
|
|
/// Monster66
|
|
/// </summary>
|
|
public const int Monster66 = 266;
|
|
/// <summary>
|
|
/// Monster67
|
|
/// </summary>
|
|
public const int Monster67 = 267;
|
|
/// <summary>
|
|
/// Monster68
|
|
/// </summary>
|
|
public const int Monster68 = 268;
|
|
/// <summary>
|
|
/// Monster69
|
|
/// </summary>
|
|
public const int Monster69 = 269;
|
|
/// <summary>
|
|
/// Monster70
|
|
/// </summary>
|
|
public const int Monster70 = 270;
|
|
/// <summary>
|
|
/// Monster71
|
|
/// </summary>
|
|
public const int Monster71 = 271;
|
|
/// <summary>
|
|
/// Monster72
|
|
/// </summary>
|
|
public const int Monster72 = 272;
|
|
/// <summary>
|
|
/// Monster73
|
|
/// </summary>
|
|
public const int Monster73 = 273;
|
|
/// <summary>
|
|
/// Monster74
|
|
/// </summary>
|
|
public const int Monster74 = 274;
|
|
/// <summary>
|
|
/// Monster75
|
|
/// </summary>
|
|
public const int Monster75 = 275;
|
|
/// <summary>
|
|
/// Monster76
|
|
/// </summary>
|
|
public const int Monster76 = 276;
|
|
/// <summary>
|
|
/// Monster77
|
|
/// </summary>
|
|
public const int Monster77 = 277;
|
|
/// <summary>
|
|
/// Monster78
|
|
/// </summary>
|
|
public const int Monster78 = 278;
|
|
/// <summary>
|
|
/// Monster79
|
|
/// </summary>
|
|
public const int Monster79 = 279;
|
|
/// <summary>
|
|
/// Monster80
|
|
/// </summary>
|
|
public const int Monster80 = 280;
|
|
/// <summary>
|
|
/// Monster81
|
|
/// </summary>
|
|
public const int Monster81 = 281;
|
|
/// <summary>
|
|
/// Monster82
|
|
/// </summary>
|
|
public const int Monster82 = 282;
|
|
/// <summary>
|
|
/// Monster83
|
|
/// </summary>
|
|
public const int Monster83 = 283;
|
|
/// <summary>
|
|
/// Monster84
|
|
/// </summary>
|
|
public const int Monster84 = 284;
|
|
/// <summary>
|
|
/// FamilyBoss1
|
|
/// </summary>
|
|
public const int FamilyBoss1 = 301;
|
|
/// <summary>
|
|
/// FamilyBoss2
|
|
/// </summary>
|
|
public const int FamilyBoss2 = 302;
|
|
/// <summary>
|
|
/// FamilyBoss3
|
|
/// </summary>
|
|
public const int FamilyBoss3 = 303;
|
|
/// <summary>
|
|
/// 世界boss
|
|
/// </summary>
|
|
public const int WorldBoss = 310;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int SceneTransPoint = 1004;
|
|
/// <summary>
|
|
/// 1
|
|
/// </summary>
|
|
public const int Select = 1005;
|
|
/// <summary>
|
|
/// 人物面板显示
|
|
/// </summary>
|
|
public const int Character = 1006;
|
|
/// <summary>
|
|
/// 显示牌
|
|
/// </summary>
|
|
public const int PvpDisBoard = 1007;
|
|
/// <summary>
|
|
/// 死亡墓碑
|
|
/// </summary>
|
|
public const int DeadTomb = 2005;
|
|
/// <summary>
|
|
/// 技能1攻击特效
|
|
/// </summary>
|
|
public const int CadSkill1_A = 2101;
|
|
/// <summary>
|
|
/// 技能1受击特效
|
|
/// </summary>
|
|
public const int CadSkill1_B = 2102;
|
|
/// <summary>
|
|
/// 技能2攻击特效
|
|
/// </summary>
|
|
public const int CadSkill2_A = 2103;
|
|
/// <summary>
|
|
/// 技能2受击特效
|
|
/// </summary>
|
|
public const int CadSkill2_B = 2104;
|
|
/// <summary>
|
|
/// 技能3攻击特效
|
|
/// </summary>
|
|
public const int CadSkill3_A = 2105;
|
|
/// <summary>
|
|
/// 技能3受击特效
|
|
/// </summary>
|
|
public const int CadSkill3_B = 2106;
|
|
/// <summary>
|
|
/// 技能4受击特效
|
|
/// </summary>
|
|
public const int CadSkill4_B = 2107;
|
|
/// <summary>
|
|
/// 技能5受击特效
|
|
/// </summary>
|
|
public const int CadSkill5_B = 2108;
|
|
/// <summary>
|
|
/// 技能5持续特效
|
|
/// </summary>
|
|
public const int CadSkill5_C = 2109;
|
|
/// <summary>
|
|
/// 技能6受击特效
|
|
/// </summary>
|
|
public const int CadSkill6_B = 2110;
|
|
/// <summary>
|
|
/// 技能6持续特效
|
|
/// </summary>
|
|
public const int CadSkill6_C = 2111;
|
|
/// <summary>
|
|
/// 技能7受击特效
|
|
/// </summary>
|
|
public const int CadSkill7_B = 2112;
|
|
/// <summary>
|
|
/// 技能8攻击特效
|
|
/// </summary>
|
|
public const int CadSkill8_A = 2113;
|
|
/// <summary>
|
|
/// 技能8受击特效
|
|
/// </summary>
|
|
public const int CadSkill8_B = 2114;
|
|
/// <summary>
|
|
/// 技能9受击特效
|
|
/// </summary>
|
|
public const int CadSkill9_B = 2115;
|
|
/// <summary>
|
|
/// 技能9持续特效
|
|
/// </summary>
|
|
public const int CadSkill9_C = 2116;
|
|
/// <summary>
|
|
/// 技能10受击特效
|
|
/// </summary>
|
|
public const int CadSkill10_B = 2117;
|
|
/// <summary>
|
|
/// 技能11受击特效
|
|
/// </summary>
|
|
public const int CadSkill11_B = 2118;
|
|
/// <summary>
|
|
/// 技能12攻击特效
|
|
/// </summary>
|
|
public const int CadSkill12_A = 2119;
|
|
/// <summary>
|
|
/// 技能12受击特效
|
|
/// </summary>
|
|
public const int CadSkill12_B = 2120;
|
|
/// <summary>
|
|
/// 技能13受击特效
|
|
/// </summary>
|
|
public const int CadSkill13_B = 2121;
|
|
/// <summary>
|
|
/// 技能14攻击特效
|
|
/// </summary>
|
|
public const int CadSkill14_A = 2122;
|
|
/// <summary>
|
|
/// 技能14受击特效
|
|
/// </summary>
|
|
public const int CadSkill14_B = 2123;
|
|
/// <summary>
|
|
/// 技能15受击特效
|
|
/// </summary>
|
|
public const int CadSkill15_B = 2124;
|
|
/// <summary>
|
|
/// 技能16受击特效
|
|
/// </summary>
|
|
public const int CadSkill16_B = 2125;
|
|
/// <summary>
|
|
/// 技能16持续特效
|
|
/// </summary>
|
|
public const int CadSkill16_C = 2126;
|
|
/// <summary>
|
|
/// 技能17攻击特效
|
|
/// </summary>
|
|
public const int CadSkill17_A = 2127;
|
|
/// <summary>
|
|
/// 技能17受击特效
|
|
/// </summary>
|
|
public const int CadSkill17_B = 2128;
|
|
/// <summary>
|
|
/// 技能18受击特效
|
|
/// </summary>
|
|
public const int CadSkill18_B = 2129;
|
|
/// <summary>
|
|
/// 技能18持续特效
|
|
/// </summary>
|
|
public const int CadSkill18_C = 2130;
|
|
/// <summary>
|
|
/// 技能19攻击特效
|
|
/// </summary>
|
|
public const int CadSkill19_A = 2131;
|
|
/// <summary>
|
|
/// 技能19受击特效
|
|
/// </summary>
|
|
public const int CadSkill19_B = 2132;
|
|
/// <summary>
|
|
/// 技能20受击特效
|
|
/// </summary>
|
|
public const int CadSkill20_B = 2133;
|
|
/// <summary>
|
|
/// 技能20持续特效
|
|
/// </summary>
|
|
public const int CadSkill20_C = 2134;
|
|
/// <summary>
|
|
/// 技能21攻击特效
|
|
/// </summary>
|
|
public const int CadSkill21_A = 2135;
|
|
/// <summary>
|
|
/// 技能21受击特效
|
|
/// </summary>
|
|
public const int CadSkill21_B = 2136;
|
|
/// <summary>
|
|
/// 技能1攻击特效
|
|
/// </summary>
|
|
public const int AthSkill1_A = 2201;
|
|
/// <summary>
|
|
/// 技能1受击特效
|
|
/// </summary>
|
|
public const int AthSkill1_B = 2202;
|
|
/// <summary>
|
|
/// 技能2攻击特效
|
|
/// </summary>
|
|
public const int AthSkill2_A = 2203;
|
|
/// <summary>
|
|
/// 技能2受击特效
|
|
/// </summary>
|
|
public const int AthSkill2_B = 2204;
|
|
/// <summary>
|
|
/// 技能3攻击特效
|
|
/// </summary>
|
|
public const int AthSkill3_A = 2205;
|
|
/// <summary>
|
|
/// 技能3受击特效
|
|
/// </summary>
|
|
public const int AthSkill3_B = 2206;
|
|
/// <summary>
|
|
/// 技能4攻击特效
|
|
/// </summary>
|
|
public const int AthSkill4_A = 2207;
|
|
/// <summary>
|
|
/// 技能4受击特效
|
|
/// </summary>
|
|
public const int AthSkill4_B = 2208;
|
|
/// <summary>
|
|
/// 技能5攻击特效
|
|
/// </summary>
|
|
public const int AthSkill5_A = 2209;
|
|
/// <summary>
|
|
/// 技能5受击特效
|
|
/// </summary>
|
|
public const int AthSkill5_B = 2210;
|
|
/// <summary>
|
|
/// 技能5持续特效
|
|
/// </summary>
|
|
public const int AthSkill5_C = 2211;
|
|
/// <summary>
|
|
/// 技能6攻击特效
|
|
/// </summary>
|
|
public const int AthSkill6_A = 2212;
|
|
/// <summary>
|
|
/// 技能6受击特效
|
|
/// </summary>
|
|
public const int AthSkill6_B = 2213;
|
|
/// <summary>
|
|
/// 技能7攻击特效
|
|
/// </summary>
|
|
public const int AthSkill7_A = 2214;
|
|
/// <summary>
|
|
/// 技能7受击特效
|
|
/// </summary>
|
|
public const int AthSkill7_B = 2215;
|
|
/// <summary>
|
|
/// 技能8攻击特效
|
|
/// </summary>
|
|
public const int AthSkill8_A = 2216;
|
|
/// <summary>
|
|
/// 技能8受击特效
|
|
/// </summary>
|
|
public const int AthSkill8_B = 2217;
|
|
/// <summary>
|
|
/// 技能9攻击特效
|
|
/// </summary>
|
|
public const int AthSkill9_A = 2218;
|
|
/// <summary>
|
|
/// 技能9受击特效
|
|
/// </summary>
|
|
public const int AthSkill9_B = 2219;
|
|
/// <summary>
|
|
/// 技能10攻击特效
|
|
/// </summary>
|
|
public const int AthSkill10_A = 2220;
|
|
/// <summary>
|
|
/// 技能10受击特效
|
|
/// </summary>
|
|
public const int AthSkill10_B = 2221;
|
|
/// <summary>
|
|
/// 技能10持续特效
|
|
/// </summary>
|
|
public const int AthSkill10_C = 2222;
|
|
/// <summary>
|
|
/// 技能11受击特效
|
|
/// </summary>
|
|
public const int AthSkill11_B = 2223;
|
|
/// <summary>
|
|
/// 技能12攻击特效
|
|
/// </summary>
|
|
public const int AthSkill12_A = 2224;
|
|
/// <summary>
|
|
/// 技能12受击特效
|
|
/// </summary>
|
|
public const int AthSkill12_B = 2225;
|
|
/// <summary>
|
|
/// 技能13攻击特效
|
|
/// </summary>
|
|
public const int AthSkill13_A = 2226;
|
|
/// <summary>
|
|
/// 技能13受击特效
|
|
/// </summary>
|
|
public const int AthSkill13_B = 2227;
|
|
/// <summary>
|
|
/// 技能14攻击特效
|
|
/// </summary>
|
|
public const int AthSkill14_A = 2228;
|
|
/// <summary>
|
|
/// 技能14受击特效
|
|
/// </summary>
|
|
public const int AthSkill14_B = 2229;
|
|
/// <summary>
|
|
/// 技能15攻击特效
|
|
/// </summary>
|
|
public const int AthSkill15_A = 2230;
|
|
/// <summary>
|
|
/// 技能15受击特效
|
|
/// </summary>
|
|
public const int AthSkill15_B = 2231;
|
|
/// <summary>
|
|
/// 技能16攻击特效
|
|
/// </summary>
|
|
public const int AthSkill16_A = 2232;
|
|
/// <summary>
|
|
/// 技能16受击特效
|
|
/// </summary>
|
|
public const int AthSkill16_B = 2233;
|
|
/// <summary>
|
|
/// 技能17受击特效
|
|
/// </summary>
|
|
public const int AthSkill17_B = 2234;
|
|
/// <summary>
|
|
/// 技能18受击特效
|
|
/// </summary>
|
|
public const int AthSkill18_B = 2235;
|
|
/// <summary>
|
|
/// 技能19受击特效
|
|
/// </summary>
|
|
public const int AthSkill19_B = 2236;
|
|
/// <summary>
|
|
/// 技能19持续特效
|
|
/// </summary>
|
|
public const int AthSkill19_C = 2237;
|
|
/// <summary>
|
|
/// 技能20受击特效
|
|
/// </summary>
|
|
public const int AthSkill20_B = 2238;
|
|
/// <summary>
|
|
/// 技能21攻击特效
|
|
/// </summary>
|
|
public const int AthSkill21_A = 2239;
|
|
/// <summary>
|
|
/// 技能21受击特效
|
|
/// </summary>
|
|
public const int AthSkill21_B = 2240;
|
|
/// <summary>
|
|
/// 技能1攻击特效
|
|
/// </summary>
|
|
public const int NurseSkill1_A = 2301;
|
|
/// <summary>
|
|
/// 技能1受击特效
|
|
/// </summary>
|
|
public const int NurseSkill1_B = 2302;
|
|
/// <summary>
|
|
/// 技能2攻击特效
|
|
/// </summary>
|
|
public const int NurseSkill2_A = 2303;
|
|
/// <summary>
|
|
/// 技能2受击特效
|
|
/// </summary>
|
|
public const int NurseSkill2_B = 2304;
|
|
/// <summary>
|
|
/// 技能3攻击特效
|
|
/// </summary>
|
|
public const int NurseSkill3_A = 2305;
|
|
/// <summary>
|
|
/// 技能3受击特效
|
|
/// </summary>
|
|
public const int NurseSkill3_B = 2306;
|
|
/// <summary>
|
|
/// 技能4受击特效
|
|
/// </summary>
|
|
public const int NurseSkill4_B = 2307;
|
|
/// <summary>
|
|
/// 技能5受击特效
|
|
/// </summary>
|
|
public const int NurseSkill5_B = 2308;
|
|
/// <summary>
|
|
/// 技能6攻击特效
|
|
/// </summary>
|
|
public const int NurseSkill6_B = 2309;
|
|
/// <summary>
|
|
/// 技能7受击特效
|
|
/// </summary>
|
|
public const int NurseSkill7_B = 2310;
|
|
/// <summary>
|
|
/// 技能8受击特效
|
|
/// </summary>
|
|
public const int NurseSkill8_B = 2311;
|
|
/// <summary>
|
|
/// 技能9攻击特效
|
|
/// </summary>
|
|
public const int NurseSkill9_B = 2312;
|
|
/// <summary>
|
|
/// 技能10攻击特效
|
|
/// </summary>
|
|
public const int NurseSkill10_A = 2313;
|
|
/// <summary>
|
|
/// 技能10受击特效
|
|
/// </summary>
|
|
public const int NurseSkill10_B = 2314;
|
|
/// <summary>
|
|
/// 技能11攻击特效
|
|
/// </summary>
|
|
public const int NurseSkill11_A = 2315;
|
|
/// <summary>
|
|
/// 技能11受击特效
|
|
/// </summary>
|
|
public const int NurseSkill11_B = 2316;
|
|
/// <summary>
|
|
/// 技能12攻击特效
|
|
/// </summary>
|
|
public const int NurseSkill12_A = 2317;
|
|
/// <summary>
|
|
/// 技能12受击特效
|
|
/// </summary>
|
|
public const int NurseSkill12_B = 2318;
|
|
/// <summary>
|
|
/// 技能12持续特效
|
|
/// </summary>
|
|
public const int NurseSkill12_C = 2319;
|
|
/// <summary>
|
|
/// 技能13攻击特效
|
|
/// </summary>
|
|
public const int NurseSkill13_A = 2320;
|
|
/// <summary>
|
|
/// 技能13受击特效
|
|
/// </summary>
|
|
public const int NurseSkill13_B = 2321;
|
|
/// <summary>
|
|
/// 技能14攻击特效
|
|
/// </summary>
|
|
public const int NurseSkill14_A = 2322;
|
|
/// <summary>
|
|
/// 技能14受击特效
|
|
/// </summary>
|
|
public const int NurseSkill14_B = 2323;
|
|
/// <summary>
|
|
/// 技能15受击特效
|
|
/// </summary>
|
|
public const int NurseSkill15_B = 2324;
|
|
/// <summary>
|
|
/// 技能16攻击特效
|
|
/// </summary>
|
|
public const int NurseSkill16_A = 2325;
|
|
/// <summary>
|
|
/// 技能16受击特效
|
|
/// </summary>
|
|
public const int NurseSkill16_B = 2326;
|
|
/// <summary>
|
|
/// 技能17受击特效
|
|
/// </summary>
|
|
public const int NurseSkill17_B = 2327;
|
|
/// <summary>
|
|
/// 技能18受击特效
|
|
/// </summary>
|
|
public const int NurseSkill18_B = 2328;
|
|
/// <summary>
|
|
/// 技能19攻击特效
|
|
/// </summary>
|
|
public const int NurseSkill19_B = 2329;
|
|
/// <summary>
|
|
/// 技能20受击特效
|
|
/// </summary>
|
|
public const int NurseSkill20_B = 2330;
|
|
/// <summary>
|
|
/// 技能21攻击特效
|
|
/// </summary>
|
|
public const int NurseSkill21_A = 2331;
|
|
/// <summary>
|
|
/// 技能21受击特效
|
|
/// </summary>
|
|
public const int NurseSkill21_B = 2332;
|
|
/// <summary>
|
|
/// 技能1攻击特效
|
|
/// </summary>
|
|
public const int Superman_Skill1_A = 2401;
|
|
/// <summary>
|
|
/// 技能1受击特效
|
|
/// </summary>
|
|
public const int Superman_Skill1_B = 2402;
|
|
/// <summary>
|
|
/// 技能2攻击特效
|
|
/// </summary>
|
|
public const int Superman_Skill2_A = 2403;
|
|
/// <summary>
|
|
/// 技能2受击特效
|
|
/// </summary>
|
|
public const int Superman_Skill2_B = 2404;
|
|
/// <summary>
|
|
/// 技能3攻击特效
|
|
/// </summary>
|
|
public const int Superman_Skill3_A = 2405;
|
|
/// <summary>
|
|
/// 技能3受击特效
|
|
/// </summary>
|
|
public const int Superman_Skill3_B = 2406;
|
|
/// <summary>
|
|
/// 技能4攻击特效
|
|
/// </summary>
|
|
public const int Superman_Skill4_A = 2407;
|
|
/// <summary>
|
|
/// 技能4受击特效
|
|
/// </summary>
|
|
public const int Superman_Skill4_B = 2408;
|
|
/// <summary>
|
|
/// 技能5攻击特效
|
|
/// </summary>
|
|
public const int Superman_Skill5_A = 2409;
|
|
/// <summary>
|
|
/// 技能5受击特效
|
|
/// </summary>
|
|
public const int Superman_Skill5_B = 2410;
|
|
/// <summary>
|
|
/// 技能6攻击特效
|
|
/// </summary>
|
|
public const int Superman_Skill6_A = 2411;
|
|
/// <summary>
|
|
/// 技能6受击特效
|
|
/// </summary>
|
|
public const int Superman_Skill6_B = 2412;
|
|
/// <summary>
|
|
/// 技能7攻击特效
|
|
/// </summary>
|
|
public const int Superman_Skill7_A = 2413;
|
|
/// <summary>
|
|
/// 技能7受击特效
|
|
/// </summary>
|
|
public const int Superman_Skill7_B = 2414;
|
|
/// <summary>
|
|
/// 技能8攻击特效
|
|
/// </summary>
|
|
public const int Superman_Skill8_A = 2415;
|
|
/// <summary>
|
|
/// 技能8受击特效
|
|
/// </summary>
|
|
public const int Superman_Skill8_B = 2416;
|
|
/// <summary>
|
|
/// 技能8持续特效
|
|
/// </summary>
|
|
public const int Superman_Skill8_C = 2417;
|
|
/// <summary>
|
|
/// 技能9攻击特效
|
|
/// </summary>
|
|
public const int Superman_Skill9_A = 2418;
|
|
/// <summary>
|
|
/// 技能9受击特效
|
|
/// </summary>
|
|
public const int Superman_Skill9_B = 2419;
|
|
/// <summary>
|
|
/// 技能10攻击特效
|
|
/// </summary>
|
|
public const int Superman_Skill10_A = 2420;
|
|
/// <summary>
|
|
/// 技能10受击特效
|
|
/// </summary>
|
|
public const int Superman_Skill10_B = 2421;
|
|
/// <summary>
|
|
/// 技能10持续特效
|
|
/// </summary>
|
|
public const int Superman_Skill10_C = 2422;
|
|
/// <summary>
|
|
/// 技能11受击特效
|
|
/// </summary>
|
|
public const int Superman_Skill11_B = 2423;
|
|
/// <summary>
|
|
/// 技能11持续特效
|
|
/// </summary>
|
|
public const int Superman_Skill11_C = 2424;
|
|
/// <summary>
|
|
/// 技能12受击特效
|
|
/// </summary>
|
|
public const int Superman_Skill12_B = 2425;
|
|
/// <summary>
|
|
/// 技能13攻击特效
|
|
/// </summary>
|
|
public const int Superman_Skill13_A = 2426;
|
|
/// <summary>
|
|
/// 技能13受击特效
|
|
/// </summary>
|
|
public const int Superman_Skill13_B = 2427;
|
|
/// <summary>
|
|
/// 技能13持续特效
|
|
/// </summary>
|
|
public const int Superman_Skill13_C = 2428;
|
|
/// <summary>
|
|
/// 技能14受击特效
|
|
/// </summary>
|
|
public const int Superman_Skill14_B = 2429;
|
|
/// <summary>
|
|
/// 技能15受击特效
|
|
/// </summary>
|
|
public const int Superman_Skill15_B = 2430;
|
|
/// <summary>
|
|
/// 技能15持续特效
|
|
/// </summary>
|
|
public const int Superman_Skill15_C = 2431;
|
|
/// <summary>
|
|
/// 技能16受击特效
|
|
/// </summary>
|
|
public const int Superman_Skill16_B = 2432;
|
|
/// <summary>
|
|
/// 技能17受击特效
|
|
/// </summary>
|
|
public const int Superman_Skill17_B = 2433;
|
|
/// <summary>
|
|
/// 技能18受击特效
|
|
/// </summary>
|
|
public const int Superman_Skill18_B = 2434;
|
|
/// <summary>
|
|
/// 技能19受击特效
|
|
/// </summary>
|
|
public const int Superman_Skill19_B = 2435;
|
|
/// <summary>
|
|
/// 技能19持续特效
|
|
/// </summary>
|
|
public const int Superman_Skill19_C = 2436;
|
|
/// <summary>
|
|
/// 技能20受击特效
|
|
/// </summary>
|
|
public const int Superman_Skill20_B = 2437;
|
|
/// <summary>
|
|
/// 技能21攻击特效
|
|
/// </summary>
|
|
public const int Superman_Skill21_A = 2438;
|
|
/// <summary>
|
|
/// 技能21受击特效
|
|
/// </summary>
|
|
public const int Superman_Skill21_B = 2439;
|
|
/// <summary>
|
|
/// 怪物技能1攻击特效
|
|
/// </summary>
|
|
public const int Monster_Skill1_A = 3001;
|
|
/// <summary>
|
|
/// 怪物技能1受击特效
|
|
/// </summary>
|
|
public const int Monster_Skill1_B = 3002;
|
|
/// <summary>
|
|
/// 怪物技能2攻击特效
|
|
/// </summary>
|
|
public const int Monster_Skill2_A = 3003;
|
|
/// <summary>
|
|
/// 怪物技能2受击特效
|
|
/// </summary>
|
|
public const int Monster_Skill2_B = 3004;
|
|
/// <summary>
|
|
/// 怪物技能3攻击特效
|
|
/// </summary>
|
|
public const int Monster_Skill3_A = 3005;
|
|
/// <summary>
|
|
/// 怪物技能3受击特效
|
|
/// </summary>
|
|
public const int Monster_Skill3_B = 3006;
|
|
/// <summary>
|
|
/// 怪物技能4攻击特效
|
|
/// </summary>
|
|
public const int Monster_Skill4_A = 3007;
|
|
/// <summary>
|
|
/// 怪物技能4受击特效
|
|
/// </summary>
|
|
public const int Monster_Skill4_B = 3008;
|
|
/// <summary>
|
|
/// 怪物技能5攻击特效
|
|
/// </summary>
|
|
public const int Monster_Skill5_A = 3009;
|
|
/// <summary>
|
|
/// 怪物技能5受击特效
|
|
/// </summary>
|
|
public const int Monster_Skill5_B = 3010;
|
|
/// <summary>
|
|
/// 怪物技能6攻击特效
|
|
/// </summary>
|
|
public const int Monster_Skill6_A = 3011;
|
|
/// <summary>
|
|
/// 怪物技能6受击特效
|
|
/// </summary>
|
|
public const int Monster_Skill6_B = 3012;
|
|
/// <summary>
|
|
/// 怪物技能7攻击特效
|
|
/// </summary>
|
|
public const int Monster_Skill7_A = 3013;
|
|
/// <summary>
|
|
/// 怪物技能7受击特效
|
|
/// </summary>
|
|
public const int Monster_Skill7_B = 3014;
|
|
/// <summary>
|
|
/// 怪物技能8攻击特效
|
|
/// </summary>
|
|
public const int Monster_Skill8_A = 3015;
|
|
/// <summary>
|
|
/// 怪物技能8受击特效
|
|
/// </summary>
|
|
public const int Monster_Skill8_B = 3016;
|
|
/// <summary>
|
|
/// 怪物技能9攻击特效
|
|
/// </summary>
|
|
public const int Monster_Skill9_A = 3017;
|
|
/// <summary>
|
|
/// 怪物技能9受击特效
|
|
/// </summary>
|
|
public const int Monster_Skill9_B = 3018;
|
|
/// <summary>
|
|
/// 怪物技能10攻击特效
|
|
/// </summary>
|
|
public const int Monster_Skill10_A = 3019;
|
|
/// <summary>
|
|
/// 怪物技能10受击特效
|
|
/// </summary>
|
|
public const int Monster_Skill10_B = 3020;
|
|
/// <summary>
|
|
/// 怪物技能11攻击特效
|
|
/// </summary>
|
|
public const int Monster_Skill11_A = 3021;
|
|
/// <summary>
|
|
/// 怪物技能11受击特效
|
|
/// </summary>
|
|
public const int Monster_Skill11_B = 3022;
|
|
/// <summary>
|
|
/// 怪物技能12攻击特效
|
|
/// </summary>
|
|
public const int Monster_Skill12_A = 3023;
|
|
/// <summary>
|
|
/// 怪物技能12受击特效
|
|
/// </summary>
|
|
public const int Monster_Skill12_B = 3024;
|
|
/// <summary>
|
|
/// 怪物技能13持续特效
|
|
/// </summary>
|
|
public const int Monster_Skill13_C = 3025;
|
|
/// <summary>
|
|
/// 怪物技能14受击特效
|
|
/// </summary>
|
|
public const int Monster_Skill14_B = 3026;
|
|
/// <summary>
|
|
/// 怪物技能15持续特效
|
|
/// </summary>
|
|
public const int Monster_Skill15_C = 3027;
|
|
/// <summary>
|
|
/// 怪物技能16持续特效
|
|
/// </summary>
|
|
public const int Monster_Skill16_C = 3028;
|
|
/// <summary>
|
|
/// Scene_Login
|
|
/// </summary>
|
|
public const int Scene_Login = 10001;
|
|
/// <summary>
|
|
/// Scene_CreateRole
|
|
/// </summary>
|
|
public const int Scene_CreateRole = 10002;
|
|
/// <summary>
|
|
/// Scene_EnterGame
|
|
/// </summary>
|
|
public const int Scene_EnterGame = 10003;
|
|
/// <summary>
|
|
/// Scene_MainCity
|
|
/// </summary>
|
|
public const int Scene_MainCity = 10004;
|
|
/// <summary>
|
|
/// Scene_MarvellousSquare
|
|
/// </summary>
|
|
public const int Scene_MarvellousSquare = 10005;
|
|
/// <summary>
|
|
/// Scene_Beach
|
|
/// </summary>
|
|
public const int Scene_Beach = 10006;
|
|
/// <summary>
|
|
/// Scene_HonorTemple
|
|
/// </summary>
|
|
public const int Scene_HonorTemple = 10007;
|
|
/// <summary>
|
|
/// Scene_GuardianPark
|
|
/// </summary>
|
|
public const int Scene_GuardianPark = 10008;
|
|
/// <summary>
|
|
/// Scene_Challenge
|
|
/// </summary>
|
|
public const int Scene_Challenge = 10009;
|
|
/// <summary>
|
|
/// Scene_Boss
|
|
/// </summary>
|
|
public const int Scene_Boss = 10010;
|
|
/// <summary>
|
|
/// Scene_MainStory1
|
|
/// </summary>
|
|
public const int Scene_MainStory1 = 10011;
|
|
/// <summary>
|
|
/// Scene_MainStory2
|
|
/// </summary>
|
|
public const int Scene_MainStory2 = 10012;
|
|
/// <summary>
|
|
/// Scene_MainStory3
|
|
/// </summary>
|
|
public const int Scene_MainStory3 = 10013;
|
|
/// <summary>
|
|
/// Scene_MainStory4
|
|
/// </summary>
|
|
public const int Scene_MainStory4 = 10014;
|
|
/// <summary>
|
|
/// Scene_MainStory5
|
|
/// </summary>
|
|
public const int Scene_MainStory5 = 10015;
|
|
/// <summary>
|
|
/// Scene_MainStory6
|
|
/// </summary>
|
|
public const int Scene_MainStory6 = 10016;
|
|
/// <summary>
|
|
/// Scene_MainStory7
|
|
/// </summary>
|
|
public const int Scene_MainStory7 = 10017;
|
|
/// <summary>
|
|
/// Scene_MainStory8
|
|
/// </summary>
|
|
public const int Scene_MainStory8 = 10018;
|
|
/// <summary>
|
|
/// Scene_MainStory9
|
|
/// </summary>
|
|
public const int Scene_MainStory9 = 10019;
|
|
/// <summary>
|
|
/// Scene_MainStory10
|
|
/// </summary>
|
|
public const int Scene_MainStory10 = 10020;
|
|
/// <summary>
|
|
/// Scene_MainStory11
|
|
/// </summary>
|
|
public const int Scene_MainStory11 = 10021;
|
|
/// <summary>
|
|
/// Scene_MainStory12
|
|
/// </summary>
|
|
public const int Scene_MainStory12 = 10022;
|
|
/// <summary>
|
|
/// Scene_MainStory13
|
|
/// </summary>
|
|
public const int Scene_MainStory13 = 10023;
|
|
/// <summary>
|
|
/// Scene_MainStory14
|
|
/// </summary>
|
|
public const int Scene_MainStory14 = 10024;
|
|
/// <summary>
|
|
/// Scene_MainStory15
|
|
/// </summary>
|
|
public const int Scene_MainStory15 = 10025;
|
|
/// <summary>
|
|
/// Scene_MainStory16
|
|
/// </summary>
|
|
public const int Scene_MainStory16 = 10026;
|
|
/// <summary>
|
|
/// Scene_FimalyBattle
|
|
/// </summary>
|
|
public const int Scene_FimalyBattle = 10027;
|
|
/// <summary>
|
|
/// Scene_ActiveTask
|
|
/// </summary>
|
|
public const int Scene_ActiveTask = 10028;
|
|
}
|
|
}
|