CTT/Server/Model/Game/Data/MonsterBase.cs

63 lines
1.8 KiB
C#

using ET;
using MongoDB.Bson.Serialization.Attributes;
namespace Cal.DataTable
{
[Config]
public partial class MonsterBaseCategory : ACategory<MonsterBase>
{
public static MonsterBaseCategory Instance;
public MonsterBaseCategory()
{
Instance = this;
}
}
public partial class MonsterBase:IConfig
{
[BsonId]
public long Id { get; set; }
public string NickName;
public int PrefabId;
public int SkillGroupId;
public ushort Level;
public byte MonsterType;
public long Exp;
public int Dropasubset;
public int HpTimes;
public int Hp;
public int Str;
public int Wim;
public int Phy;
public int Sta;
public int Quk;
public int Spi;
public int PhyAtk;
public int SpiAtk;
public int PhyDef;
public int SpiDef;
[BsonRepresentation(MongoDB.Bson.BsonType.Double, AllowTruncation = true)]
public float Pcrir;
[BsonRepresentation(MongoDB.Bson.BsonType.Double, AllowTruncation = true)]
public float Mcrir;
[BsonRepresentation(MongoDB.Bson.BsonType.Double, AllowTruncation = true)]
public float Pcri;
[BsonRepresentation(MongoDB.Bson.BsonType.Double, AllowTruncation = true)]
public float Mcri;
[BsonRepresentation(MongoDB.Bson.BsonType.Double, AllowTruncation = true)]
public float Dvo;
[BsonRepresentation(MongoDB.Bson.BsonType.Double, AllowTruncation = true)]
public float Rpcrir;
[BsonRepresentation(MongoDB.Bson.BsonType.Double, AllowTruncation = true)]
public float Rmcrir;
[BsonRepresentation(MongoDB.Bson.BsonType.Double, AllowTruncation = true)]
public float Rpcri;
[BsonRepresentation(MongoDB.Bson.BsonType.Double, AllowTruncation = true)]
public float Rmcri;
[BsonRepresentation(MongoDB.Bson.BsonType.Double, AllowTruncation = true)]
public float Nphyi;
[BsonRepresentation(MongoDB.Bson.BsonType.Double, AllowTruncation = true)]
public float Nmeni;
}
}