CTT/Server/Hotfix/Game/SkillSystem/NewSkill/System/TargetableMultiUnitSystem.cs

26 lines
626 B
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace ET
{
public class TargetableMultiUnitAwakeSystem : AwakeSystem<TargetableMultiUnit, IEnumerable<Unit>>
{
public override void Awake(TargetableMultiUnit self, IEnumerable<Unit> unit)
{
self.targetList.AddRange(unit);
}
}
public class TargetableMultiUnitDestroySystem : DestroySystem<TargetableMultiUnit>
{
public override void Destroy(TargetableMultiUnit self)
{
self.targetList.Clear();
}
}
public class TargetableMultiUnitSystem
{
}
}