46 lines
1010 B
C#
46 lines
1010 B
C#
using System;
|
|
using System.Globalization;
|
|
|
|
namespace ET
|
|
{
|
|
public static class TimeHelper
|
|
{
|
|
public const long OneDay = 86400000;
|
|
public const long Hour = 3600000;
|
|
public const long Minute = 60000;
|
|
|
|
/// <summary>
|
|
/// 客户端时间
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
public static long ClientNow()
|
|
{
|
|
return Game.TimeInfo.FrameTime;
|
|
}
|
|
|
|
public static long ClientNowSeconds()
|
|
{
|
|
return ClientNow() / 1000;
|
|
}
|
|
|
|
public static DateTime DateTimeNow()
|
|
{
|
|
return DateTime.Now;
|
|
}
|
|
|
|
public static long ServerNow()
|
|
{
|
|
return Game.TimeInfo.ServerNow();
|
|
}
|
|
|
|
public static long ClientFrameTime()
|
|
{
|
|
return Game.TimeInfo.ClientFrameTime();
|
|
}
|
|
|
|
public static long ServerFrameTime()
|
|
{
|
|
return Game.TimeInfo.ServerFrameTime();
|
|
}
|
|
}
|
|
} |