CTT/Unity/Assets/HotfixView/Event/UI/OpenUI/OpenConsignmentEvent.cs

28 lines
949 B
C#

using ET.EventType;
using ET;
using System;
using System.Collections.Generic;
namespace ET
{
public class OpenConsignmentEvent : AEvent<OpenConsignmentUI>
{
public override async ETTask Run(OpenConsignmentUI args)
{
PosHelper.CheckSceneError(Cal.DataTable.Sys_SceneId.Scene_MainCity, "寄售");
FUI_ConsignmentUI ui = await FUIHelper.Open<FUI_ConsignmentUI>(args.zoneScene, FUIPackage.Consignment_ConsignmentUI, WindowPos.Center, (_ui)=>
{
//ui.m_Effect.Play();
});
FUIWindowComponent window = ui.GetComponent<FUIWindowComponent>();
ConsignmentUI consignmentUI = ui.AddComponent<ConsignmentUI,List<ConsignMap>,int>(args.mapList,args.totalPage);
window.Window.OnHideEvent += () =>
{
ui.RemoveComponent<ConsignmentUI>();
};
await ETTask.CompletedTask;
}
}
}