CTT/Server/Model/Game/Entity/Battle/MainStory/MainStoryMonsterAIComponent.cs

15 lines
288 B
C#
Executable File

using System;
using System.Collections.Generic;
using System.Text;
namespace ET
{
public class MainStoryMonsterAIComponent : Entity
{
public bool CanAtk;
public List<Unit> Units = new List<Unit>();
public readonly long MonsterCoolTime = 3500;
}
}