CTT/Server/Hotfix/Game/System/User/UnitSystem.cs

19 lines
286 B
C#
Executable File

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ET
{
public class UnitDestroySystem : DestroySystem<Unit>
{
public override void Destroy(Unit self)
{
self.LastSaveTime = 0;
}
}
}