CTT/Server/Hotfix/Game/Handler/UI/Famiy/C2M_DeleteFamilyHandler.cs

21 lines
575 B
C#
Executable File

using System;
namespace ET
{
[ActorMessageHandler]
public class C2M_DeleteFamilyHandler : AMActorLocationRpcHandler<Unit, C2M_DeleteFamily, M2C_DeleteFamily>
{
protected override async ETTask Run(Unit unit, C2M_DeleteFamily request, M2C_DeleteFamily response, Action reply)
{
string ret = await FamilyComponent.Instance.DeleteFamily(unit);
if (ret != null)
{
response.Message = ret;
reply();
return;
}
reply();
await ETTask.CompletedTask;
}
}
}