CTT/Server/Hotfix/Game/Handler/UI/Bag/C2M_PutonStarSoulItemHandle...

26 lines
803 B
C#
Executable File

using System;
namespace ET
{
[ActorMessageHandler]
public class C2M_PutonStarSoulItemHandler : AMActorLocationRpcHandler<Unit, C2M_PutonStarSoulItem, M2C_PutonStarSoulItem>
{
protected override async ETTask Run(Unit unit, C2M_PutonStarSoulItem request, M2C_PutonStarSoulItem response, Action reply)
{
if (unit.teamState != TeamState.None)
{
response.Message = "战斗中";
reply();
return;
}
var bag = unit.GetComponent<StarSoulBag>();
string retStr = bag.PutonItem(request.itemId);
if (retStr !=null)
{
response.Message = retStr;
}
reply();
await ETTask.CompletedTask;
}
}
}