181 lines
5.4 KiB
C#
181 lines
5.4 KiB
C#
/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
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using ET;
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using FairyGUI;
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using FairyGUI.Utils;
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namespace ET
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{
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[ObjectSystem]
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public class FUI_StarSoulBagUI_AwakeSystem : AwakeSystem<FUI_StarSoulBagUI, GObject>
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{
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public override void Awake(FUI_StarSoulBagUI self, GObject go)
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{
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self.Awake(go);
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}
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}
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public sealed class FUI_StarSoulBagUI : FUI
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{
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public const string UIPackageName = "Bag";
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public const string UIResName = "StarSoulBagUI";
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/// <summary>
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/// {uiResName}的组件类型(GComponent、GButton、GProcessBar等),它们都是GObject的子类。
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/// </summary>
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public GComponent self;
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public Controller m_quality;
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public Controller m_sortType;
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public Controller m_attribute;
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public FUI_FrameBag m_frame;
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public GList m_slotList;
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public GTextField m_txtCapity;
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public GTextField m_txtSelection;
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public FUI_ButtonSingle m_btnType;
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public FUI_ButtonSingle m_btnPosType;
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public FUI_ButtonSingle m_btnTime;
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public FUI_ComboBox m_comBoxPos;
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public FUI_ButtonOnlyText m_btnReslove;
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public FUI_ButtonSingle m_btnAttributeSelect;
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public FUI_ComboBox m_comBoxMainAttibute;
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public FUI_ComboBox m_comBoxViceAttribute;
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public FUI_ComboBox m_comBoxGetStarSoul;
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public FUI_ButtonOnlyText m_btnGetStarSoul;
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public FUI_ComboBox m_comBoxGetStarSoulPosType;
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public Transition m_Effect;
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public const string URL = "ui://71ktouo7f0oatmn";
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private static GObject CreateGObject()
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{
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return UIPackage.CreateObject(UIPackageName, UIResName);
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}
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private static void CreateGObjectAsync(UIPackage.CreateObjectCallback result)
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{
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UIPackage.CreateObjectAsync(UIPackageName, UIResName, result);
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}
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public static FUI_StarSoulBagUI CreateInstance(Entity domain)
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{
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return EntityFactory.Create<FUI_StarSoulBagUI, GObject>(domain, CreateGObject());
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}
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public static ETTask<FUI_StarSoulBagUI> CreateInstanceAsync(Entity domain)
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{
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ETTaskCompletionSource<FUI_StarSoulBagUI> tcs = new ETTaskCompletionSource<FUI_StarSoulBagUI>();
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CreateGObjectAsync((go) =>
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{
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tcs.SetResult(EntityFactory.Create<FUI_StarSoulBagUI, GObject>(domain, go));
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});
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return tcs.Task;
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}
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public static FUI_StarSoulBagUI Create(Entity domain,GObject go)
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{
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return EntityFactory.Create<FUI_StarSoulBagUI, GObject>(domain,go);
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}
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/// <summary>
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/// 通过此方法获取的FUI,在Dispose时不会释放GObject,需要自行管理(一般在配合FGUI的Pool机制时使用)。
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/// </summary>
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public static FUI_StarSoulBagUI GetFormPool(Entity domain,GObject go)
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{
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var fui = go.Get<FUI_StarSoulBagUI>();
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if(fui == null)
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{
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fui = Create(domain,go);
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}
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fui.isFromFGUIPool = true;
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return fui;
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}
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public void Awake(GObject go)
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{
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if(go == null)
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{
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return;
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}
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GObject = go;
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if (string.IsNullOrWhiteSpace(Name))
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{
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Name = Id.ToString();
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}
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self = (GComponent)go;
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self.Add(this);
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var com = go.asCom;
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if(com != null)
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{
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m_quality = com.GetControllerAt(0);
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m_sortType = com.GetControllerAt(1);
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m_attribute = com.GetControllerAt(2);
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m_frame = FUI_FrameBag.Create(domain,com.GetChildAt(0));
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m_slotList = (GList)com.GetChildAt(1);
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m_txtCapity = (GTextField)com.GetChildAt(2);
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m_txtSelection = (GTextField)com.GetChildAt(3);
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m_btnType = FUI_ButtonSingle.Create(domain,com.GetChildAt(4));
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m_btnPosType = FUI_ButtonSingle.Create(domain,com.GetChildAt(6));
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m_btnTime = FUI_ButtonSingle.Create(domain,com.GetChildAt(14));
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m_comBoxPos = FUI_ComboBox.Create(domain,com.GetChildAt(16));
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m_btnReslove = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(17));
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m_btnAttributeSelect = FUI_ButtonSingle.Create(domain,com.GetChildAt(18));
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m_comBoxMainAttibute = FUI_ComboBox.Create(domain,com.GetChildAt(20));
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m_comBoxViceAttribute = FUI_ComboBox.Create(domain,com.GetChildAt(21));
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m_comBoxGetStarSoul = FUI_ComboBox.Create(domain,com.GetChildAt(25));
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m_btnGetStarSoul = FUI_ButtonOnlyText.Create(domain,com.GetChildAt(26));
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m_comBoxGetStarSoulPosType = FUI_ComboBox.Create(domain,com.GetChildAt(27));
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m_Effect = com.GetTransitionAt(0);
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}
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}
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public override void Dispose()
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{
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if(IsDisposed)
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{
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return;
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}
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base.Dispose();
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self.Remove();
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self = null;
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m_quality = null;
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m_sortType = null;
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m_attribute = null;
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m_frame.Dispose();
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m_frame = null;
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m_slotList = null;
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m_txtCapity = null;
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m_txtSelection = null;
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m_btnType = null;
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m_btnPosType = null;
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m_btnTime = null;
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m_comBoxPos.Dispose();
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m_comBoxPos = null;
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m_btnReslove = null;
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m_btnAttributeSelect = null;
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m_comBoxMainAttibute.Dispose();
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m_comBoxMainAttibute = null;
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m_comBoxViceAttribute.Dispose();
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m_comBoxViceAttribute = null;
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m_comBoxGetStarSoul.Dispose();
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m_comBoxGetStarSoul = null;
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m_btnGetStarSoul = null;
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m_comBoxGetStarSoulPosType.Dispose();
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m_comBoxGetStarSoulPosType = null;
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m_Effect = null;
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}
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}
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} |