CTT/Unity/Assets/HotfixView/Event/UI/OpenUI/OpenCharacterUIEvent.cs

20 lines
519 B
C#

using ET.EventType;
using ET;
using System;
using System.Collections.Generic;
namespace ET
{
public class OpenCharacterUIEvent : AEvent<OpenCharacterUI>
{
public override async ETTask Run(OpenCharacterUI args)
{
CharacterUI ui =await FUIHelper.Open<FUI_CharacterUI,CharacterUI>(args.zoneScene, FUIPackage.Character_CharacterUI, WindowPos.Center, (_ui)=>
{
_ui.m_Effect.Play();
});
await ETTask.CompletedTask;
}
}
}