CTT/Unity/Assets/HotfixView/Event/UI/UpdateTeamHeadInfoEvent.cs

88 lines
3.3 KiB
C#

using ET.EventType;
using ET;
using System;
using System.Collections.Generic;
using FairyGUI;
namespace ET
{
public class UpdateTeamHeadInfoEvent : AEvent<UpdateTeamHeadInfo>
{
public static Dictionary<long, FUI_HeadInfoItem> TeamMemberHeadInfoDic { get; private set; } = new Dictionary<long, FUI_HeadInfoItem>();
public override async ETTask Run(UpdateTeamHeadInfo args)
{
Team team = args.team;
TeamMemberHeadInfoDic.Clear();
var zoneScene = args.zoneScene;
if (!(FUIComponent.Instance.Get(FUIPackage.Common_MainUI) is FUI_MainUI mainUI)) return;
mainUI.m_HeadInfoList.RemoveChildrenToPool();
long myId = zoneScene.GetComponent<GlobalVariable>().MyId;
mainUI.m_mineHeadInfo.m_imgLeader.visible = team.Id == myId;
foreach (Unit unit in team.GetAll())
{
if (unit.Id == myId) continue;
GComponent item = mainUI.m_HeadInfoList.AddItemFromPool(FUI_HeadInfoItem.URL).asCom;
FUI_HeadInfoItem ui = FUI_HeadInfoItem.GetFormPool(args.zoneScene,item);
ClientUnitCharacter clientUnitCharacter = ClientUnitCharacterComponent.Instance.Get(unit.Id);
ui.m_txtName.text = clientUnitCharacter.NickName;
ui.m_btn.onClick.Set(() =>
{
zoneScene.GetComponent<GlobalVariable>().SelectUnitHeadInfoId = unit.Id;
Game.EventSystem.Publish_Sync(new ET.EventType.ClickTeamMemberHeadInfo
{
zoneScene = zoneScene
});
});
ui.m_imgLeader.visible = unit.IsLeader;
TeamMemberHeadInfoDic.Add(unit.Id, ui);
UpdateHeadInfo(unit);
}
await ETTask.CompletedTask;
}
private void UpdateHeadInfo(Unit unit)
{
NumericComponent num = unit.GetComponent<NumericComponent>();
Game.EventSystem.Publish_Sync(new ET.EventType.UpdateHeadInfo_ChangeLevel
{
zoneScene = unit.ZoneScene(),
unit=unit
});
Game.EventSystem.Publish_Sync(new ET.EventType.UpdateHeadInfo_ChangeHp
{
zoneScene = unit.ZoneScene(),
unit=unit,
old = 0,
value = num.GetAsInt(NumericType.Hp)
});
Game.EventSystem.Publish_Sync(new ET.EventType.UpdateHeadInfo_ChangeMaxHp
{
zoneScene = unit.ZoneScene(),
unit = unit,
old = 0,
value = num.GetAsInt(NumericType.MaxHp),
duration = 0.6f
});
Game.EventSystem.Publish_Sync(new ET.EventType.UpdateHeadInfo_ChangeMp
{
zoneScene = unit.ZoneScene(),
unit = unit,
old = 0,
value = num.GetAsInt(NumericType.Mp)
});
Game.EventSystem.Publish_Sync(new ET.EventType.UpdateHeadInfo_ChangeMaxMp
{
zoneScene = unit.ZoneScene(),
unit = unit,
old = 0,
value = num.GetAsInt(NumericType.MaxMp),
duration=0.6f
});
}
}
}