using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; using System.IO; using ET; using System.Text.RegularExpressions; using System.Text; using System; namespace ETEditor { public class AMRpcHandlerWizard : ScriptableWizard { public string request; public string response; [Header("指定路劲")] [Tooltip("如果为空,使用默认路径")] public GlobalPath globalPath; private void OnWizardCreate() { if (string.IsNullOrWhiteSpace(request) || string.IsNullOrWhiteSpace(response)) { return; } // 创建代码的文件夹 GlobalSettingData globalSetting = MongoHelper.FromJson(EditorPrefs.GetString("GlobalSettingData")); string generatePath = globalSetting.AMHandlerPath; if (globalPath != GlobalPath.None) { generatePath = globalSetting.GlobalPaths[(int)globalPath]; } string generateFolder = $"{Application.dataPath.Replace("Unity/Assets", "Server")}/Hotfix/{generatePath}"; // 写入代码 AssistentHelper.CheckDirectory(generateFolder); string scriptName = $"{request}Handler"; using (FileStream fs = new FileStream($"{generateFolder}/{scriptName}.cs", FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.ReadWrite)) { using (StreamWriter sw = new StreamWriter(fs, System.Text.Encoding.UTF8)) { // 替换模板代码的内容 string code = ScriptTemplate.ET6AMRpcHanler; code = code.Replace("请求", request); code = code.Replace("响应", response); sw.Write(code); } } EditorPrefs.SetInt("AMRpcHandlerGlobalPath", (int)globalPath); AssetDatabase.Refresh(); } [MenuItem("助手/Wizard/AMRpcHandler &q", priority = 5)] private static void CreateWizard() { AMRpcHandlerWizard rmRpcHandler = DisplayWizard("AMRpcHandler Script", "创建"); rmRpcHandler.globalPath = (GlobalPath)EditorPrefs.GetInt("AMRpcHandlerGlobalPath"); } } }