namespace Cal.DataTable { public static class Sys_SceneId { /// /// 登录 /// public const int Scene_Login = 10001; /// /// /// public const int Scene_CreateRole = 10002; /// /// /// public const int Scene_EnterGame = 10003; /// /// 城镇 /// public const int Scene_MainCity = 10004; /// /// 奇妙广场 /// public const int Scene_MarvellousSquare = 10005; /// /// 比基尼海滩 /// public const int Scene_Beach = 10006; /// /// 荣誉圣殿 /// public const int Scene_HonorTemple = 10007; /// /// 守护乐园 /// public const int Scene_GuardianPark = 10008; /// /// 试炼之地 /// public const int Scene_Challenge = 10009; /// /// Boss /// public const int Scene_Boss = 10010; /// /// 初心勃岛 /// public const int Scene_MainStory1 = 10011; /// /// 初心神异之岛 /// public const int Scene_MainStory2 = 10012; /// /// 初心死亡征途 /// public const int Scene_MainStory3 = 10013; /// /// 初心妖魔岛 /// public const int Scene_MainStory4 = 10014; /// /// 熟练勃岛 /// public const int Scene_MainStory5 = 10015; /// /// 熟练神异之岛 /// public const int Scene_MainStory6 = 10016; /// /// 熟练死亡征途 /// public const int Scene_MainStory7 = 10017; /// /// 熟练妖魔岛 /// public const int Scene_MainStory8 = 10018; /// /// 会心精灵之森 /// public const int Scene_MainStory9 = 10019; /// /// 会心绿野仙踪 /// public const int Scene_MainStory10 = 10020; /// /// 会心迷失城市 /// public const int Scene_MainStory11 = 10021; /// /// 会心无尽长湖 /// public const int Scene_MainStory12 = 10022; /// /// 达人海底世界 /// public const int Scene_MainStory13 = 10023; /// /// 达人浩瀚雪山 /// public const int Scene_MainStory14 = 10024; /// /// 达人水晶矿洞 /// public const int Scene_MainStory15 = 10025; /// /// 达人天空之城 /// public const int Scene_MainStory16 = 10026; /// /// 家族战 /// public const int Scene_FimalyBattle = 10027; /// /// 活动 /// public const int Scene_ActiveTask = 10028; /// /// 休闲岛 /// public const int Scene_BattleIdle = 10029; /// /// 青铜斗士场 /// public const int Scene_PersonalPvp1 = 10030; /// /// 白银斗士场 /// public const int Scene_PersonalPvp2 = 10031; /// /// 黄金斗士场 /// public const int Scene_PersonalPvp3 = 10032; /// /// 初级手工 /// public const int Scene_ManulEquip1 = 10033; /// /// 中级手工 /// public const int Scene_ManulEquip2 = 10034; /// /// 高级手工 /// public const int Scene_ManulEquip3 = 10035; /// /// 中级试炼之地 /// public const int Scene_Challenge_Middle = 10036; /// /// 高级试炼之地 /// public const int Scene_Challenge_Hard = 10037; /// /// Boss之家 /// public const int Scene_PersonalBoss = 10038; /// /// 时空旅行1 /// public const int Scene_SpaceTravel1 = 10039; /// /// 时空旅行2 /// public const int Scene_SpaceTravel2 = 10040; /// /// 时空旅行3 /// public const int Scene_SpaceTravel3 = 10041; /// /// 时空旅行4 /// public const int Scene_SpaceTravel4 = 10042; /// /// 时空旅行5 /// public const int Scene_SpaceTravel5 = 10043; /// /// 时空旅行6 /// public const int Scene_SpaceTravel6 = 10044; /// /// A星魂副本 /// public const int Scene_StarSoulCopyA = 10045; /// /// B星魂副本 /// public const int Scene_StarSoulCopyB = 10046; /// /// C星魂副本 /// public const int Scene_StarSoulCopyC = 10047; /// /// D星魂副本 /// public const int Scene_StarSoulCopyD = 10048; /// /// E星魂副本 /// public const int Scene_StarSoulCopyE = 10049; } }