using ET.EventType; using ET; using System; using System.Collections.Generic; namespace ET { public class Quest_Rank_OpenEvent : AEvent { public override async ETTask Run(Quest_Rank_Open args) { QuestRankUI ui =await FUIHelper.Open(args.zoneScene, FUIPackage.Quest_QuestRankUI, WindowPos.Center, (_ui) => { //_ui.m_Effect.Play(); }); ui.Init(args.list); await ETTask.CompletedTask; } } }