using System.IO; namespace ET { public class FileLogger: ILog { private readonly StreamWriter stream; public FileLogger(string path) { this.stream = new StreamWriter(File.Open(path, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.ReadWrite)); this.stream.AutoFlush = true; } public void Trace(string message) { this.stream.WriteLine(message); this.stream.Flush(); } public void Warning(string message) { this.stream.WriteLine(message); this.stream.Flush(); } public void Info(string message) { this.stream.WriteLine(message); this.stream.Flush(); } public void Debug(string message) { this.stream.WriteLine(message); this.stream.Flush(); } public void Error(string message) { this.stream.WriteLine(message); this.stream.Flush(); } public void Trace(string message, params object[] args) { this.stream.WriteLine(message, args); this.stream.Flush(); } public void Warning(string message, params object[] args) { this.stream.WriteLine(message, args); this.stream.Flush(); } public void Info(string message, params object[] args) { this.stream.WriteLine(message, args); this.stream.Flush(); } public void Debug(string message, params object[] args) { this.stream.WriteLine(message, args); this.stream.Flush(); } public void Error(string message, params object[] args) { this.stream.WriteLine(message, args); this.stream.Flush(); } public void Fatal(string message, params object[] args) { this.stream.WriteLine(message, args); this.stream.Flush(); } } }