using System; using System.Collections.Generic; using System.IO; using System.Numerics; using MongoDB.Bson; using MongoDB.Bson.IO; using MongoDB.Bson.Serialization; using MongoDB.Bson.Serialization.Conventions; using MongoDB.Bson.Serialization.Serializers; #if UNITY using UnityEngine; using Vector3 = UnityEngine.Vector3; using Vector4 = UnityEngine.Vector4; #endif namespace ET { public static class MongoHelper { static MongoHelper() { // 自动注册IgnoreExtraElements ConventionPack conventionPack = new ConventionPack { new IgnoreExtraElementsConvention(true) }; ConventionRegistry.Register("IgnoreExtraElements", conventionPack, type => true); #if SERVER BsonSerializer.RegisterSerializer(typeof(Vector3), new StructBsonSerialize()); BsonSerializer.RegisterSerializer(typeof(Vector4), new StructBsonSerialize()); BsonSerializer.RegisterSerializer(typeof(Quaternion), new StructBsonSerialize()); #elif ROBOT BsonSerializer.RegisterSerializer(typeof(Quaternion), new StructBsonSerialize()); BsonSerializer.RegisterSerializer(typeof(Vector3), new StructBsonSerialize()); BsonSerializer.RegisterSerializer(typeof(Vector4), new StructBsonSerialize()); #else BsonSerializer.RegisterSerializer(typeof (Vector4), new StructBsonSerialize()); BsonSerializer.RegisterSerializer(typeof (Vector3), new StructBsonSerialize()); BsonSerializer.RegisterSerializer(typeof (Vector2Int), new StructBsonSerialize()); #endif var types = Game.EventSystem.GetTypes(); foreach (Type type in types) { if (!type.IsSubclassOf(typeof (Object))) { continue; } if (type.IsGenericType) { continue; } BsonClassMap.LookupClassMap(type); } } public static void Init() { } public static string ToJson(object obj) { return obj.ToJson(); } public static string ToJson(object obj, JsonWriterSettings settings) { return obj.ToJson(settings); } public static T FromJson(string str) { try { return BsonSerializer.Deserialize(str); } catch (Exception e) { throw new Exception($"{str}\n{e}"); } } public static object FromJson(Type type, string str) { return BsonSerializer.Deserialize(str, type); } public static byte[] ToBson(object obj) { return obj.ToBson(); } public static void ToStream(object message, MemoryStream stream) { using (BsonBinaryWriter bsonWriter = new BsonBinaryWriter(stream, BsonBinaryWriterSettings.Defaults)) { BsonSerializationContext context = BsonSerializationContext.CreateRoot(bsonWriter); BsonSerializationArgs args = default; args.NominalType = typeof (object); IBsonSerializer serializer = BsonSerializer.LookupSerializer(args.NominalType); serializer.Serialize(context, args, message); } } public static object FromBson(Type type, byte[] bytes) { try { return BsonSerializer.Deserialize(bytes, type); } catch (Exception e) { throw new Exception($"from bson error: {type.Name}", e); } } public static object FromBson(Type type, byte[] bytes, int index, int count) { try { using (MemoryStream memoryStream = new MemoryStream(bytes, index, count)) { return BsonSerializer.Deserialize(memoryStream, type); } } catch (Exception e) { throw new Exception($"from bson error: {type.Name}", e); } } public static object FromStream(Type type, Stream stream) { try { return BsonSerializer.Deserialize(stream, type); } catch (Exception e) { throw new Exception($"from bson error: {type.Name}", e); } } public static T FromBson(byte[] bytes) { try { using (MemoryStream memoryStream = new MemoryStream(bytes)) { return (T) BsonSerializer.Deserialize(memoryStream, typeof (T)); } } catch (Exception e) { throw new Exception($"from bson error: {typeof (T).Name}", e); } } public static T FromBson(byte[] bytes, int index, int count) { return (T) FromBson(typeof (T), bytes, index, count); } public static T Clone(T t) { return FromBson(ToBson(t)); } } }