using ET.EventType; using libx; using UnityEngine; namespace ET { public class DownloadInitResourceFinishEvent: AEvent { public override async ETTask Run(DownloadInitResourceFinish args) { Game.Scene.RemoveComponent(); Game.Scene.RemoveComponent(); Game.Scene.RemoveComponent(); await Hotfix.instance.LoadHotfixAssembly(); Hotfix.instance.GotoHotfix(); } } }